I am new to linux system programming and I came across API and ABI while reading Linux System Programming.
Definition of API :
I mostly come across these terms in the sense of an API-incompatible change, or an ABI-incompatible change.
An API change is essentially where code that would have compiled with the previous version won't work anymore. This can happen because you added an argument to a function, or changed the name of something accessible outside of your local code. Any time you change a header, and it forces you to change something in a .c/.cpp file, you've made an API-change.
An ABI change is where code that has already been compiled against version 1 will no longer work with version 2 of a codebase (usually a library). This is generally trickier to keep track of than API-incompatible change since something as simple as adding a virtual method to a class can be ABI incompatible.
I've found two extremely useful resources for figuring out what ABI compatibility is and how to preserve it:
This is the set of public types/variables/functions that you expose from your application/library.
In C/C++ this is what you expose in the header files that you ship with the application.
This is how the compiler builds an application.
It defines things (but is not limited to):
(Application Binary Interface) A specification for a specific hardware platform combined with the operating system. It is one step beyond the API (Application Program Interface), which defines the calls from the application to the operating system. The ABI defines the API plus the machine language for a particular CPU family. An API does not ensure runtime compatibility, but an ABI does, because it defines the machine language, or runtime, format.
Courtesy
This is my layman explanations:
include
files. They provide programming interfaces.API
- Application Programming Interface
is a compile time interface which can is used by developer to use non-project functionality like library, OS, core calls in source code
ABI
[About] - Application Binary Interface
is a runtime interface which is used by a program during executing for communication between components in machine code
The API is what humans use. We write source code. When we write a program and want to use some library function we write code like:
long howManyDecibels = 123L;
int ok = livenMyHills( howManyDecibels);
and we needed to know that there is a method livenMyHills()
, which takes a long integer parameter. So as a Programming Interface it's all expressed in source code. The compiler turns this into executable instructions which conform to the implementation of this language on this particular operating system. And in this case result in some low level operations on an Audio unit. So particular bits and bytes are squirted at some hardware. So at runtime there's lots of Binary level action going on which we don't usually see.