I know how this loop works, and how I can use it in practical problems. But I want to know what is happening under the hood. I thought that this loop was similar to a regula
Every iteration of the loop creates a local variable x
and initializes it to the next element of vec
. When the loop iteration ends, x
goes out of scope. A single x
is never modified.
See this link for the precise semantics.
The range-based for-loop is indeed somewhat different than the classical for-loop in this regard. The declaration you provide (const int x
) is declared for every iteration separately, in contrast to classical for-loops.
To be more precise:
for (const int x : vec) {
cout << x << endl;
}
is just a shorthand for (and simply replaced with) the following "classical iterator loop":
for (auto it = vec.begin(), e = vec.end(); it != e; ++it) {
const int x = *it;
cout << x << endl;
}
(except that it
and e
are not available in the body; also vec
is actually "saved" in a separate variable; but let's not focus on unimportant details here; the exact definition of range-based for loop can be looked up here)
Note that const int x
is declared and initialized to *it
inside the loop body! So it is initialized in every iteration, rather than changed.
For unterstanding purpose you can think of it as if the compiler is replacing for (auto x: y) {...}
with for (auto i = begin(y), end = end(y); i != end; ++i) { auto x = *i; {...} }
.
For std::vector begin(y)
/end(y)
will resolve (via the adl) to std::begin(y)
/std::end(y)
versions that would call y.begin()
/y.end()
respectively.