I\'m unable to create an NSData object from a UIColor (with a pattern) created with the factory method
[UIColor colorWithPatternImage:image]
w
Since UIColor implements the NSCoding protocol, you don't have to write your own transformer but can just tell Core Data to use the NSKeyedUnarchiveFromDataTransformerName
transform (which is the default.)
To my knowledge, that transform handles patterns in UIColor objects.
Oh Yes! I got it. With a lot of help from the following people/posts...
Gave me the idea to use associatedObjects
Explanation of associatedObjects
and method swizzling
Create a category on UIColor. Use an Associated Object to set a reference to the pattern image in the UIColor instance (kind of like a dynamic property), don't forget to import <objc/runtime.h>
. When you create your UIColor color = [UIColor colorWithPatternImage:selectedImage]
, also set the associated object on the color [color setAssociatedObject:selectedImage]
.
Then implement custom encodeWithCoder and initWithCoder methods in the category to serialize the UIImage.
And finally do some method swizzling in the main.m file so you can invoke the original UIColor encodeWithCoder and initWithCoder methods from within your UIColor Category. Then you don't even need to write your own Value Transformer for Core Data because UIColor implements the NSCoding protocol. Code below...
UIColor+patternArchive
#import "UIColor+patternArchive.h"
#import <objc/runtime.h>
@implementation UIColor (UIColor_patternArchive)
static char STRING_KEY; // global 0 initialization is fine here, no
// need to change it since the value of the
// variable is not used, just the address
- (UIImage*)associatedObject
{
return objc_getAssociatedObject(self,&STRING_KEY);
}
- (void)setAssociatedObject:(UIImage*)newObject
{
objc_setAssociatedObject(self,&STRING_KEY,newObject,OBJC_ASSOCIATION_RETAIN_NONATOMIC);
}
- (void)encodeWithCoderAssociatedObject:(NSCoder *)aCoder
{
if (CGColorSpaceGetModel(CGColorGetColorSpace(self.CGColor))==kCGColorSpaceModelPattern)
{
UIImage *i = [self associatedObject];
NSData *imageData = UIImagePNGRepresentation(i);
[aCoder encodeObject:imageData forKey:@"associatedObjectKey"];
self = [UIColor clearColor];
} else {
// Call default implementation, Swizzled
[self encodeWithCoderAssociatedObject:aCoder];
}
}
- (id)initWithCoderAssociatedObject:(NSCoder *)aDecoder
{
if([aDecoder containsValueForKey:@"associatedObjectKey"])
{
NSData *imageData = [aDecoder decodeObjectForKey:@"associatedObjectKey"];
UIImage *i = [UIImage imageWithData:imageData];
self = [[UIColor colorWithPatternImage:i] retain];
[self setAssociatedObject:i];
return self;
}
else
{
// Call default implementation, Swizzled
return [self initWithCoderAssociatedObject:aDecoder];
}
}
main.m
#import <UIKit/UIKit.h>
#import <objc/runtime.h>
#import "UIColor+patternArchive.h"
int main(int argc, char *argv[])
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
// Swizzle UIColor encodeWithCoder:
Method encodeWithCoderAssociatedObject = class_getInstanceMethod([UIColor class], @selector(encodeWithCoderAssociatedObject:));
Method encodeWithCoder = class_getInstanceMethod([UIColor class], @selector(encodeWithCoder:));
method_exchangeImplementations(encodeWithCoder, encodeWithCoderAssociatedObject);
// Swizzle UIColor initWithCoder:
Method initWithCoderAssociatedObject = class_getInstanceMethod([UIColor class], @selector(initWithCoderAssociatedObject:));
Method initWithCoder = class_getInstanceMethod([UIColor class], @selector(initWithCoder:));
method_exchangeImplementations(initWithCoder, initWithCoderAssociatedObject);
int retVal = UIApplicationMain(argc, argv, nil, nil);
[pool release];
return retVal;
}
Im sure theres a way to convert uicolor into hex strings, you could simply store the hex string has "NSString" in core data model.
How can I convert RGB hex string into UIColor in objective-c?