How can I migrate my code to Discord.js v12 from v11?

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独厮守ぢ
独厮守ぢ 2020-11-22 05:41

I upgraded to Discord.js v12, but it broke my existing v11 code. Here are some examples of things that cause errors:

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  • 2020-11-22 06:09

    Here are some of the most common breaking changes introduced in Discord.js v12 that people run into.

    Managers

    Properties such as Client#users and Guild#roles are now managers, instead of the cached Collection of items. To access this collection, use the cache property:

    const user = client.users.cache.get('123456789012345678')
    const role = message.guild.roles.cache.find(r => r.name === 'Admin')
    

    In addition, methods such as GuildMember#addRole, Guild#createChannel, and TextBasedChannel#fetchMessages have moved to the respective managers:

    await message.member.roles.add(role)
    await message.guild.channels.create('welcome')
    const messages = await message.channel.messages.fetch()
    

    Collection

    The Collection class (e.g. client.users.cache, guild.roles.cache) now only accepts functions, not property keys and values, for .find and .findKey:

    // v11: collection.find('property', 'value')
    collection.find(item => item.property === 'value')
    

    .exists, .deleteAll, .filterArray, .findAll have also been removed:

    // v11: collection.exists('property', 'value')
    collection.some(item => item.property === 'value')
    
    // v11: collection.deleteAll()
    Promise.all(collection.map(item => item.delete()))
    
    // v11: collection.filterArray(fn)
    collection.filter(fn).array()
    
    // v11: collection.findAll('property', value')
    collection.filter(item => item.property === 'value').array()
    

    .tap now runs a function on the collection instead of every item in the collection:

    // v11: collection.tap(item => console.log(item))
    collection.each(item => console.log(item))
    
    // New .tap behaviour:
    collection.tap(coll => console.log(`${coll.size} items`))
    

    RichEmbed/MessageEmbed

    The RichEmbed class has been removed; use the MessageEmbed class instead which is now used for all embeds (instead of just received embeds).

    const {MessageEmbed} = require('discord.js')
    const embed = new MessageEmbed()
    

    The addBlankField method has also been removed. This method simply added a field with a zero-width space (\u200B) as the name and value, so to add a blank field do this:

    embed.addField('\u200B', '\u200B')
    

    Voice

    All of the VoiceConnection/VoiceBroadcast#play*** methods have been unified under a single play method:

    const dispatcher = connection.play('./music.mp3')
    

    Client#createVoiceBroadcast has been moved to the ClientVoiceManager:

    const broadcast = client.voice.createVoiceBroadcast()
    

    Additionally, StreamDispatcher extends Node.js' stream.Writable, so use dispatcher.destroy() instead of dispatcher.end(). The end event has been removed in favour of the native finish event.

    Image URLs

    Properties such as User#displayAvatarURL and Guild#iconURL are now methods:

    const avatar = user.displayAvatarURL()
    const icon = mesage.guild.iconURL()
    

    You can also pass an ImageURLOptions to customise things like format and size.

    More information

    To find out more about the v12 breaking changes, take a look at the updating guide and the changelog. The documentation is also a good resource for finding a particular method/property.

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