Can someone please advise how I could add this animated marker to the below google maps API.
The below is the standard google maps api code with option to give imag
I used RichMarker for this in my Angular2 Ionic3 project.
let marker = new RichMarker({
position: new google.maps.LatLng(markerData.lat, markerData.lng),
map: this.map,
content: '<div class="richmarker-wrapper"><center><img class="marker-image" src="' + image +'"></img><p class="marker-nickname">' + markerData.story.user.nickName + '</p></center></div>',
shadow: 0
});
And the trick was how to import the js file. In the src directory I added the js file to the index.html like this:
<script async defer src="https://maps.googleapis.com/maps/api/js?v=3.exp&libraries=places&key=MyApiKEY"></script>
<script async defer src="assets/js/richmarker.js"></script>
Here's a modified version of the pulse animator you mentioned that I'm using that works. Basically you create an overlay (https://developers.google.com/maps/documentation/javascript/customoverlays) that you then position by attaching to a marker point.
To have the pin and animation created from CSS I believe you'll need to set the pin image blank and to the correct size with something like this if you'd like it to be clickable through the marker.
var image = {
url: '/images/blank.png',
size: new google.maps.Size(100, 39),
origin: new google.maps.Point(0, 0),
anchor: new google.maps.Point(50, 39),
};
Then make sure the overlay is drawn on the correct pane
var pane = this.getPanes().overlayImage; (contains the marker foreground images.)
My implementation provided below is slightly different because I decided to use a pin image and only the animation part. I'm going to draw on the overlayShadow so the animation goes behind the image I use for the marker.
JS
var animatedOverlay;
// Define the animated overlay, derived from google.maps.OverlayView
function PinAnimation(opt_options) {
this.setValues(opt_options);
var div = this.div_ = document.createElement('div');
div.id = 'holder';
var span = this.span_ = document.createElement('span');
span.className = 'pulse';
div.appendChild(span);
};
PinAnimation.prototype = new google.maps.OverlayView;
PinAnimation.prototype.onAdd = function() {
//Overlay shadow puts the animation behind the pin
var pane = this.getPanes().overlayShadow;
pane.appendChild(this.div_);
// Ensures the PinAnimation is redrawn if the text or position is changed.
var me = this;
this.listeners_ = [
google.maps.event.addListener(this, 'position_changed',
function() { me.draw(); }),
];
};
// Implement onRemove
PinAnimation.prototype.onRemove = function() {
this.div_.parentNode.removeChild(this.div_);
// PinAnimation is removed from the map, stop updating its position/any other listeners added.
for (var i = 0, I = this.listeners_.length; i < I; ++i) {
google.maps.event.removeListener(this.listeners_[i]);
}
};
// Set the visibility to 'hidden' or 'visible'.
PinAnimation.prototype.hide = function() {
if (this.div_) {
this.div_.style.visibility = 'hidden';
}
};
PinAnimation.prototype.show = function() {
if (this.div_) {
this.div_.style.visibility = 'visible';
}
};
// Implement draw
PinAnimation.prototype.draw = function() {
var topPadding = 0;
var sizeHeight = 50
var sizeWidth = sizeHeight;
var centerX = sizeWidth/2;
var centerY = sizeHeight/2;
var projection = this.getProjection();
var position = projection.fromLatLngToDivPixel(this.get('position'));
var div = this.div_;
//Adjust overlay position to be centered over the point
div.style.left = position.x-centerX + 'px';
div.style.top = position.y-topPadding-centerY + 'px';
div.style.display = 'block';
};
//Set marker and draw overlay
function setMarker(location) {
var maps_location = new google.maps.LatLng(location.latitude, location.longitude);
var marker = new google.maps.Marker({
position: map_location,
map: map,
icon: marker.png,
title: 'Hello World!'
});
animatedOverlay = new PinAnimation({
map: map
});
animatedOverlay.bindTo('position', marker, 'position');
animatedOverlay.show();
}
CSS
#holder {
height: 50px;
width: 50px;
position: absolute;
transform: rotateX(55deg);
background: transparent;
}
.pulse {
border: 10px solid #5bc0de;
background: transparent;
-webkit-border-radius: 50%;
-moz-border-radius: 50%;
border-radius: 50%;
height: 50px;
width: 50px;
-webkit-animation: pulse 1s ease-out;
-moz-animation: pulse 1s ease-out;
animation: pulse 1s ease-out;
-webkit-animation-iteration-count: infinite;
-moz-animation-iteration-count: infinite;
animation-iteration-count: infinite;
position: absolute;
z-index: 1;
opacity: 0;
}
@-moz-keyframes pulse {
0% {
-moz-transform: scale(0);
opacity: 0.0;
}
25% {
-moz-transform: scale(0);
opacity: 0.1;
}
50% {
-moz-transform: scale(0.1);
opacity: 0.3;
}
75% {
-moz-transform: scale(0.5);
opacity: 0.5;
}
100% {
-moz-transform: scale(1);
opacity: 0.0;
}
}
@-webkit-keyframes pulse {
0% {
-webkit-transform: scale(0);
opacity: 0.0;
}
25% {
-webkit-transform: scale(0);
opacity: 0.1;
}
50% {
-webkit-transform: scale(0.1);
opacity: 0.3;
}
75% {
-webkit-transform: scale(0.5);
opacity: 0.5;
}
100% {
-webkit-transform: scale(1);
opacity: 0.0;
}
}
curMarker = new RichMarker({
position: pointToMoveTo,
map: map,
content: '<div class="pin2 bounce2"></div><div class="pulse2"></div>',
});
Use RichMarker for Google Maps v3 - usage:
curMarker = new RichMarker({
position: new google.maps.LatLng(position),
map: map,
content: '<div id="foo">Bar</div>'
});
JSFiddle example.