How do you check if a value is an object in JavaScript?
function isObject(o) {
return null != o &&
typeof o === 'object' &&
Object.prototype.toString.call(o) === '[object Object]';
}
function isDerivedObject(o) {
return !isObject(o) &&
null != o &&
(typeof o === 'object' || typeof o === 'function') &&
/^\[object /.test(Object.prototype.toString.call(o));
}
// Loose equality operator (==) is intentionally used to check
// for undefined too
// Also note that, even null is an object, within isDerivedObject
// function we skip that and always return false for null
In Javascript, null
, Object
, Array
, Date
and function
s are all objects. Although, null
is bit contrived. So, it's better to check for the null
first, to detect it's not null.
Checking for typeof o === 'object'
guarantees that o
is an object. Without this check, Object.prototype.toString
would be meaningless, since it would return object for everthing, even for undefined
and null
! For example: toString(undefined)
returns [object Undefined]
!
After typeof o === 'object'
check, toString.call(o) is a great method to check whether o
is an object, a derived object like Array
, Date
or a function
.
In isDerivedObject
function, it checks for the o
is a function. Because, function also an object, that's why it's there. If it didn't do that, function will return as false. Example: isDerivedObject(function() {})
would return false
, however now it returns true
.
One can always change the definition of what is an object. So, one can change these functions accordingly.
function isObject(o) {
return null != o &&
typeof o === 'object' &&
Object.prototype.toString.call(o) === '[object Object]';
}
function isDerivedObject(o) {
return !isObject(o) &&
null != o &&
(typeof o === 'object' || typeof o === 'function') &&
/^\[object /.test(Object.prototype.toString.call(o));
}
// TESTS
// is null an object?
console.log(
'is null an object?', isObject(null)
);
console.log(
'is null a derived object?', isDerivedObject(null)
);
// is 1234 an object?
console.log(
'is 1234 an object?', isObject(1234)
);
console.log(
'is 1234 a derived object?', isDerivedObject(1234)
);
// is new Number(1234) an object?
console.log(
'is new Number(1234) an object?', isObject(new Number(1234))
);
console.log(
'is new Number(1234) a derived object?', isDerivedObject(1234)
);
// is function object an object?
console.log(
'is (new (function (){})) an object?',
isObject((new (function (){})))
);
console.log(
'is (new (function (){})) a derived object?',
isObject((new (function (){})))
);
// is {} an object?
console.log(
'is {} an object?', isObject({})
);
console.log(
'is {} a derived object?', isDerivedObject({})
);
// is Array an object?
console.log(
'is Array an object?',
isObject([])
)
console.log(
'is Array a derived object?',
isDerivedObject([])
)
// is Date an object?
console.log(
'is Date an object?', isObject(new Date())
);
console.log(
'is Date a derived object?', isDerivedObject(new Date())
);
// is function an object?
console.log(
'is function an object?', isObject(function(){})
);
console.log(
'is function a derived object?', isDerivedObject(function(){})
);
When everything else fails, I use this:
var isObject = function(item) {
return item.constructor.name === "Object";
};
For the purpose of my code I found out this decision which corresponds with some of the answers above:
ES6 variant:
const checkType = o => Object.prototype
.toString
.call(o)
.replace(/\[|object\s|\]/g, '')
.toLowerCase();
ES5 variant:
function checkType(o){
return Object.prototype
.toString
.call(o)
.replace(/\[|object\s|\]/g, '')
.toLowerCase();
}
You can use it very simply:
checkType([]) === 'array'; // true
checkType({}) === 'object'; // true
checkType(1) === 'number'; // true
checkType('') === 'string'; // true
checkType({}.p) === 'undefined'; // true
checkType(null) === 'null'; // true
and so on..
Since there seems a lot of confusion about how to handle this problem correctly, I'll leave my 2 cents (this answer is spec compliant and produces correct results under all circumstances):
Testing for primitives:
undefined
null
boolean
string
number
function isPrimitive(o){return typeof o!=='object'||null}
An object is not a primitive:
function isObject(o){return !isPrimitive(o)}
Or alternatively:
function isObject(o){return o instanceof Object}
function isPrimitive(o){return !isObject(o)}
Testing for any Array:
const isArray=(function(){
const arrayTypes=Object.create(null);
arrayTypes['Array']=true;
arrayTypes['Int8Array']=true;
arrayTypes['Uint8Array']=true;
arrayTypes['Uint8ClampedArray']=true;
arrayTypes['Int16Array']=true;
arrayTypes['Uint16Array']=true;
arrayTypes['Int32Array']=true;
arrayTypes['Uint32Array']=true;
arrayTypes['BigInt64Array']=true;
arrayTypes['BigUint64Array']=true;
arrayTypes['Float32Array']=true;
arrayTypes['Float64Array']=true;
return function(o){
if (!o) return false;
return !isPrimitive(o)&&!!arrayTypes[o.constructor.name];
}
}());
Testing for object excluding: Date
RegExp
Boolean
Number
String
Function
any Array
const isObjectStrict=(function(){
const nativeTypes=Object.create(null);
nativeTypes['Date']=true;
nativeTypes['RegExp']=true;
nativeTypes['Boolean']=true;
nativeTypes['Number']=true;
nativeTypes['String']=true;
nativeTypes['Function']=true;
return function(o){
if (!o) return false;
return !isPrimitive(o)&&!isArray(o)&&!nativeTypes[o.constructor.name];
}
}());
if(typeof value === 'object' && value.constructor === Object)
{
console.log("This is an object");
}
It depends on what you mean with "is an object". If you want everything that is not a primitive, i.e. things that you can set new properties on, this should do the trick:
function isAnyObject(value) {
return value != null && (typeof value === 'object' || typeof value === 'function');
}
It excludes the primitives (plain numbers/NaN
/Infinity
, plain strings, symbols, true
/false
, undefined
and null
) but should return true for everything else (including Number
, Boolean
and String
objects). Note that JS does not define what "host" objects, such as window
or console
, should return when used with typeof
, so those are hard to cover with a check like this.
If you want to know whether something is a "plain" object, i.e. it was created as a literal {}
or with Object.create(null)
, you might do this:
function isPlainObject(value) {
if (Object.prototype.toString.call(value) !== '[object Object]') {
return false;
} else {
var prototype = Object.getPrototypeOf(value);
return prototype === null || prototype === Object.prototype;
}
}
Edit 2018: Because Symbol.toStringTag now allows customizing the output of Object.prototype.toString.call(...)
, the isPlainObject
function above might return false
in some cases even when the object started its life as a literal. Arguably, by convention an object with a custom string tag isn't exactly a plain object any more, but this has further muddied the definition of what a plain object even is in Javascript.