Every time I start in deep in a C# project, I end up with lots of events that really just need to pass a single item. I stick with the EventHandler
/Event
I do believe that the recent versions of .NET have just such an event handler defined in them. That's a big thumbs up as far as I'm concerned.
/EDIT
Didn't get the distinction there originally. As long as you are passing back a class that inherits from EventArgs, which you are, I don't see a problem. I would be concerned if you weren't wrapping the resultfor maintainability reasons. I still say it looks good to me.
To make generic event declaration easier, I created a couple of code snippets for it. To use them:
Visual Studio 2008\Code Snippets\Visual C#\My Code Snippets
Here's one that uses a custom EventArgs class with one property:
<?xml version="1.0" encoding="utf-8" ?>
<CodeSnippets xmlns="http://schemas.microsoft.com/VisualStudio/2005/CodeSnippet">
<CodeSnippet Format="1.0.0">
<Header>
<Title>Generic event with one type/argument.</Title>
<Shortcut>ev1Generic</Shortcut>
<Description>Code snippet for event handler and On method</Description>
<Author>Ryan Lundy</Author>
<SnippetTypes>
<SnippetType>Expansion</SnippetType>
</SnippetTypes>
</Header>
<Snippet>
<Declarations>
<Literal>
<ID>type</ID>
<ToolTip>Type of the property in the EventArgs subclass.</ToolTip>
<Default>propertyType</Default>
</Literal>
<Literal>
<ID>argName</ID>
<ToolTip>Name of the argument in the EventArgs subclass constructor.</ToolTip>
<Default>propertyName</Default>
</Literal>
<Literal>
<ID>propertyName</ID>
<ToolTip>Name of the property in the EventArgs subclass.</ToolTip>
<Default>PropertyName</Default>
</Literal>
<Literal>
<ID>eventName</ID>
<ToolTip>Name of the event</ToolTip>
<Default>NameOfEvent</Default>
</Literal>
</Declarations>
<Code Language="CSharp"><![CDATA[public class $eventName$EventArgs : System.EventArgs
{
public $eventName$EventArgs($type$ $argName$)
{
this.$propertyName$ = $argName$;
}
public $type$ $propertyName$ { get; private set; }
}
public event EventHandler<$eventName$EventArgs> $eventName$;
protected virtual void On$eventName$($eventName$EventArgs e)
{
var handler = $eventName$;
if (handler != null)
handler(this, e);
}]]>
</Code>
<Imports>
<Import>
<Namespace>System</Namespace>
</Import>
</Imports>
</Snippet>
</CodeSnippet>
</CodeSnippets>
And here's one that has two properties:
<?xml version="1.0" encoding="utf-8" ?>
<CodeSnippets xmlns="http://schemas.microsoft.com/VisualStudio/2005/CodeSnippet">
<CodeSnippet Format="1.0.0">
<Header>
<Title>Generic event with two types/arguments.</Title>
<Shortcut>ev2Generic</Shortcut>
<Description>Code snippet for event handler and On method</Description>
<Author>Ryan Lundy</Author>
<SnippetTypes>
<SnippetType>Expansion</SnippetType>
</SnippetTypes>
</Header>
<Snippet>
<Declarations>
<Literal>
<ID>type1</ID>
<ToolTip>Type of the first property in the EventArgs subclass.</ToolTip>
<Default>propertyType1</Default>
</Literal>
<Literal>
<ID>arg1Name</ID>
<ToolTip>Name of the first argument in the EventArgs subclass constructor.</ToolTip>
<Default>property1Name</Default>
</Literal>
<Literal>
<ID>property1Name</ID>
<ToolTip>Name of the first property in the EventArgs subclass.</ToolTip>
<Default>Property1Name</Default>
</Literal>
<Literal>
<ID>type2</ID>
<ToolTip>Type of the second property in the EventArgs subclass.</ToolTip>
<Default>propertyType1</Default>
</Literal>
<Literal>
<ID>arg2Name</ID>
<ToolTip>Name of the second argument in the EventArgs subclass constructor.</ToolTip>
<Default>property1Name</Default>
</Literal>
<Literal>
<ID>property2Name</ID>
<ToolTip>Name of the second property in the EventArgs subclass.</ToolTip>
<Default>Property2Name</Default>
</Literal>
<Literal>
<ID>eventName</ID>
<ToolTip>Name of the event</ToolTip>
<Default>NameOfEvent</Default>
</Literal>
</Declarations>
<Code Language="CSharp">
<![CDATA[public class $eventName$EventArgs : System.EventArgs
{
public $eventName$EventArgs($type1$ $arg1Name$, $type2$ $arg2Name$)
{
this.$property1Name$ = $arg1Name$;
this.$property2Name$ = $arg2Name$;
}
public $type1$ $property1Name$ { get; private set; }
public $type2$ $property2Name$ { get; private set; }
}
public event EventHandler<$eventName$EventArgs> $eventName$;
protected virtual void On$eventName$($eventName$EventArgs e)
{
var handler = $eventName$;
if (handler != null)
handler(this, e);
}]]>
</Code>
<Imports>
<Import>
<Namespace>System</Namespace>
</Import>
</Imports>
</Snippet>
</CodeSnippet>
</CodeSnippets>
You can follow the pattern to create them with as many properties as you like.
Since .NET 2.0
EventHandler<T>
has been implemented.