I have sth like drawing app. User can save projects and then load them. When I load first time one file (for e.g. project1.leds) make some changes in the app but no saving i
The only problem with the above answer is that your HTML will no longer display the file name after the upload. Instead, it will continue to say "No file chosen", which might be confusing for users.
To get around this, you can hide the input and replace it with a label that replicates the display of the input, like so:
HTML:
<input type="file" id="myFileInput" />
<label id="myFileLabel" for="myFileInput">Choose file</label><span id="myFileName">No file chosen</span>
CSS:
#myFileInput {
display: none;
}
#myFileLabel {
border: 1px solid #ccc;
border-radius: 4px;
cursor: pointer;
font-size: 12px;
margin-top: 5px;
padding-left: 6px;
padding-right: 6px;
}
#myFileName {
margin-left: 5px;
}
JavaScript:
var file = null
file = e.target.files[0];
//variable to get the name of the uploaded file
var fileName = file.name;
//replace "No file chosen" with the new file name
$('#myFileName').html(fileName);
well explained article how to do this here: https://tympanus.net/codrops/2015/09/15/styling-customizing-file-inputs-smart-way/
because input is caching the same file value so when you load the same file again it uses the cache to read value property. all you need to do is set a conditional statement when you use input element and set the value property of input to an empty string and it should work
input.value = "";
and if you are using an event handler then
e.target.value = "";
It is because you're calling the function onchange. If you upload the same file the value of the file input has not changed from the previous upload and therefore isn't triggered. This also explains why it works if you upload a different file. No need to clear cache, you can work around this by resetting the input field's value after you read the file.
$("#menu-open-file").change(function(e){
var data=[];
var file = null;
file = e.target.files[0];
if(file !== ''){
console.log(file)
var reader = new FileReader();
reader.onload = function(e){
data=JSON.parse(reader.result);
x=data[0].SIZE[0];
y=data[0].SIZE[1];
if(x==15) x=16;
if(x==30) x=32;
if(x==60) x=64;
if(y==15) y=16;
if(y==30) y=32;
if(y==60) y=64;
createLeds(x,y,data,false,false);
clearActiveTools();
var svg = $('#contener').find('svg')[0];
svg.setAttribute('viewBox','0 0 ' + x*20 + ' ' + y*20);
$("#contener").css("width",x*20).css("height",y*20);
$("#contener").resizable({
aspectRatio: x/y,
minHeight: 200,
minWidth: 200,
});
wiFirst = $("#contener").width();
hiFirst = $("#contener").height();
}
reader.readAsText(file);
$("#menu-open-file")[0].value = '';
}
});
Try the below code, It should work. While clicking the upload button clear the existing value.
$("#menu-open-file").click(function(e){
$('#menu-open-file').val('');
}