Why is volatile used in double checked locking

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太阳男子
太阳男子 2020-11-22 05:01

From Head First design patterns book, the singleton pattern with double checked locking has been implemented as below:

public class Singleton {
            


        
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  • 2020-11-22 05:23

    Double checked locking is a technique to prevent creating another instance of singleton when call to getInstance method is made in multithreading environment.

    Pay attention

    • Singleton instance is checked twice before initialization.
    • Synchronized critical section is used only after first checking singleton instance for that reason to improve performance.
    • volatile keyword on the declaration of the instance member. This will tell the compiler to always read from, and write to, main memory and not the CPU cache. With volatile variable guaranteeing happens-before relationship, all the write will happen before any read of instance variable.

    Disadvantages

    • Since it requires the volatile keyword to work properly, it's not compatible with Java 1.4 and lower versions. The problem is that an out-of-order write may allow the instance reference to be returned before the singleton constructor is executed.
    • Performance issue because of decline cache for volatile variable.
    • Singleton instance is checked two times before initialization.
    • It's quite verbose and it makes the code difficult to read.

    There are several realization of singleton pattern each one with advantages and disadvantages.

    • Eager loading singleton
    • Double-checked locking singleton
    • Initialization-on-demand holder idiom
    • The enum based singleton

    Detailed description each of them is too verbose so I just put a link to a good article - All you want to know about Singleton

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  • 2020-11-22 05:24

    Declaring the variable as volatile guarantees that all accesses to it actually read its current value from memory.

    Without volatile, the compiler may optimize away the memory accesses to the variable (such as keeping its value in a register), so only the first use of the variable reads the actual memory location holding the variable. This is a problem if the variable is modified by another thread between the first and second access; the first thread has only a copy of the first (pre-modified) value, so the second if statement tests a stale copy of the variable's value.

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  • 2020-11-22 05:25

    Well, there's no double-checked locking for performance. It is a broken pattern.

    Leaving emotions aside, volatile is here because without it by the time second thread passes instance == null, first thread might not construct new Singleton() yet: no one promises that creation of the object happens-before assignment to instance for any thread but the one actually creating the object.

    volatile in turn establishes happens-before relation between reads and writes, and fixes the broken pattern.

    If you are looking for performance, use holder inner static class instead.

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  • 2020-11-22 05:28

    If you didn't have it, a second thread could get into the synchronized block after the first set it to null, and your local cache would still think it was null.

    The first one is not for correctness (if it were you are correct that it would be self defeating) but rather for optimization.

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  • 2020-11-22 05:29

    A good resource for understanding why volatile is needed comes from the JCIP book. Wikipedia has a decent explanation of that material as well.

    The real problem is that Thread A may assign a memory space for instance before it is finished constructing instance. Thread B will see that assignment and try to use it. This results in Thread B failing because it is using a partially constructed version of instance.

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  • 2020-11-22 05:34

    As quoted by @irreputable, volatile is not expensive. Even if it is expensive, consistency should be given priority over performance.

    There is one more clean elegant way for Lazy Singletons.

    public final class Singleton {
        private Singleton() {}
        public static Singleton getInstance() {
            return LazyHolder.INSTANCE;
        }
        private static class LazyHolder {
            private static final Singleton INSTANCE = new Singleton();
        }
    }
    

    Source article : Initialization-on-demand_holder_idiom from wikipedia

    In software engineering, the Initialization on Demand Holder (design pattern) idiom is a lazy-loaded singleton. In all versions of Java, the idiom enables a safe, highly concurrent lazy initialization with good performance

    Since the class does not have any static variables to initialize, the initialization completes trivially.

    The static class definition LazyHolder within it is not initialized until the JVM determines that LazyHolder must be executed.

    The static class LazyHolder is only executed when the static method getInstance is invoked on the class Singleton, and the first time this happens the JVM will load and initialize the LazyHolder class.

    This solution is thread-safe without requiring special language constructs (i.e. volatile or synchronized).

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