I want to have a web page (written in php because it\'s what i know) that displays an input value. I want that value to be passed to a c programa that\'s already running.
A local socket is just a file, you'd use fopen()
, fwrite()
, and fclose()
on it, as usual. The only difference is that you're reading from (or writing to) another process, instead of a file on disk somewhere.
Here is a working example where the php script sends a request to a C daemon and then waits for the response. It uses Unix domain sockets in datagram mode so it is fast.
client.php
<?php
$file = "/tmp/myclient.sock";
unlink($file);
$socket = socket_create(AF_UNIX, SOCK_DGRAM, 0);
if (socket_bind($socket, $file) === false) {
echo "bind failed";
}
socket_sendto($socket, "Hello world!", 12, 0, "/tmp/myserver.sock", 0);
echo "sent\n";
if (socket_recvfrom($socket, $buf, 64 * 1024, 0, $source) === false) {
echo "recv_from failed";
}
echo "received: [" . $buf . "] from: [" . $source . "]\n";
?>
server.c
#include <stdio.h>
#include <sys/un.h>
#include <sys/socket.h>
#define SOCKET_FILE "/tmp/myserver.sock"
#define BUF_SIZE 64 * 1024
int main() {
struct sockaddr_un server_address = {AF_UNIX, SOCKET_FILE};
int sock = socket(AF_UNIX, SOCK_DGRAM, 0);
if (sock <= 0) {
perror("socket creation failed");
return 1;
}
unlink(SOCKET_FILE);
if (bind(sock, (const struct sockaddr *) &server_address, sizeof(server_address)) < 0) {
perror("bind failed");
close(sock);
return 1;
}
for (;;) {
struct sockaddr_un client_address;
int i, numBytes, len = sizeof(struct sockaddr_un);
char buf[BUF_SIZE];
numBytes = recvfrom(sock, buf, BUF_SIZE, 0, (struct sockaddr *) &client_address, &len);
if (numBytes == -1) puts("recvfrom failed");
printf("Server received %d bytes from %s\n", numBytes, client_address.sun_path);
for (i = 0; i < numBytes; i++)
buf[i] = toupper((unsigned char) buf[i]);
if (sendto(sock, buf, numBytes, 0, (struct sockaddr *) &client_address, len) != numBytes)
puts("sendto failed");
}
}
Some simple solutions I can think of are:
You could use redis as your ipc using hiredis as your c client library. I never used hiredis library before but did it just now for you to test and the library is really good. I could have known it because redis is the best piece of C code I know :).
modify example.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "hiredis.h"
int main(void) {
redisContext *c;
redisReply *reply;
c = redisConnect((char*)"127.0.0.1", 6379);
if (c->err) {
printf("Connection error: %s\n", c->errstr);
redisFree(c);
exit(1);
}
/* Blocking pop. */
reply = redisCommand(c, "BLPOP php 0");
if (reply->type == REDIS_REPLY_ARRAY) {
if (reply->elements == 2) {
printf("%s\n", reply->element[1]->str);
}
}
freeReplyObject(reply);
redisFree(c);
return 0;
}
Compile and run example:
make
./hiredis-example
from ./redis-cli:
from another tab start start redis-cli(for prototyping) and issue the following command. You should replace this with predis as php client library, but that is going to be very easy:
lpush php "Hello from PHP"
Inside running hiredis-example:
You should see the message "Hello from PHP". Easy as pie if you ask me :).
You could use a named pipes.
You could read the Beej's Guide to Network Programming Using Internet Sockets. In my opinion this is a very good read.
You can use a named pipe.