x64 nasm: pushing memory addresses onto the stack & call function

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醉酒成梦
醉酒成梦 2020-12-03 09:26

I\'m pretty new to x64-assembly on the Mac, so I\'m getting confused porting some 32-bit code in 64-bit.
The program should simply print out a message via the prin

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  • 2020-12-03 09:44

    The 64-bit OS X ABI complies at large to the System V ABI - AMD64 Architecture Processor Supplement. Its code model is very similar to the Small position independent code model (PIC) with the differences explained here. In that code model all local and small data is accessed directly using RIP-relative addressing. As noted in the comments by Z boson, the image base for 64-bit Mach-O executables is beyond the first 4 GiB of the virtual address space, therefore push msg is not only an invalid way to put the address of msg on the stack, but it is also an impossible one since PUSH does not support 64-bit immediate values. The code should rather look similar to:

       ; this is what you *would* do for later args on the stack
    lea   rax, [rel msg]  ; RIP-relative addressing
    push  rax
    

    But in that particular case one needs not push the value on the stack at all. The 64-bit calling convention mandates that the fist 6 integer/pointer arguments are passed in registers RDI, RSI, RDX, RCX, R8, and R9, exactly in that order. The first 8 floating-point or vector arguments go into XMM0, XMM1, ..., XMM7. Only after all the available registers are used or there are arguments that cannot fit in any of those registers (e.g. a 80-bit long double value) the stack is used. 64-bit immediate pushes are performed using MOV (the QWORD variant) and not PUSH. Simple return values are passed back in the RAX register. The caller must also provide stack space for the callee to save some of the registers.

    printf is a special function because it takes variable number of arguments. When calling such functions AL (the low byte of RAX) should be set to the number of floating-point arguments, passed in the vector registers. Also note that RIP-relative addressing is preferred for data that lies within 2 GiB of the code.

    Here is how gcc translates printf("This is a test\n"); into assembly on OS X:

        xorl    %eax, %eax             # (1)
        leaq    L_.str(%rip), %rdi     # (2)
        callq   _printf                # (3)
    
    L_.str:
        .asciz   "This is a test\n"
    

    (this is AT&T style assembly, source is left, destination is right, register names are prefixed with %, data width is encoded as a suffix to the instruction name)

    At (1) zero is put into AL (by zeroing the whole RAX which avoids partial-register delays) since no floating-point arguments are being passed. At (2) the address of the string is loaded in RDI. Note how the value is actually an offset from the current value of RIP. Since the assembler doesn't know what this value would be, it puts a relocation request in the object file. The linker then sees the relocation and puts the correct value at link time.

    I am not a NASM guru, but I think the following code should do it:

    default rel             ; make [rel msg] the default for [msg]
    section .data
        msg:  db 'This is a test', 10, 0    ; something stupid here
    
    section .text
        global _main
        extern _printf
    
    _main:
        push    rbp                 ; re-aligns the stack by 16 before call
        mov     rbp, rsp       
    
        xor     eax, eax            ; al = 0 FP args in XMM regs
        lea     rdi, [rel msg]
        call    _printf
    
        mov     rsp, rbp
        pop     rbp
        ret
    
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  • 2020-12-03 09:45

    According to the documentation for the x86 64bit instruction set http://download.intel.com/products/processor/manual/325383.pdf

    PUSH only accepts 8, 16 and 32bit immediate values (64bit registers and register addressed memory blocks are allowed though).

    PUSH msg
    

    Where msg is a 64bit immediate address will not compile as you found out.


    What calling convention is _printf defined as in your 64bit library?

    Is it expecting the parameter on the stack or using a fast-call convention where the parameters on in registers? Because x86-64 makes more general purpose registers available the fast-call convention is used more often.

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  • 2020-12-03 09:50

    No answer yet has explained why NASM reports

    Mach-O 64-bit format does not support 32-bit absolute addresses
    

    The reason NASM won't do this is explained in Agner Fog's Optimizing Assembly manual in section 3.3 Addressing modes under the subsection titled 32-bit absolute addressing in 64 bit mode he writes

    32-bit absolute addresses cannot be used in Mac OS X, where addresses are above 2^32 by default.

    This is not a problem on Linux or Windows. In fact I already showed this works at static-linkage-with-glibc-without-calling-main. That hello world code uses 32-bit absolute addressing with elf64 and runs fine.

    @HristoIliev suggested using rip relative addressing but did not explain that 32-bit absolute addressing in Linux would work as well. In fact if you change lea rdi, [rel msg] to lea rdi, [msg] it assembles and runs fine with nasm -efl64 but fails with nasm -macho64

    Like this:

    section .data
        msg db 'This is a test', 10, 0    ; something stupid here
    
    section .text
        global _main
        extern _printf
    
    _main:
        push    rbp
        mov     rbp, rsp       
    
        xor     al, al
        lea     rdi, [msg]
        call    _printf
    
        mov     rsp, rbp
        pop     rbp
        ret
    

    You can check that this is an absolute 32-bit address and not rip relative with objdump. However, it's important to point out that the preferred method is still rip relative addressing. Agner in the same manual writes:

    There is absolutely no reason to use absolute addresses for simple memory operands. Rip- relative addresses make instructions shorter, they eliminate the need for relocation at load time, and they are safe to use in all systems.

    So when would use use 32-bit absolute addresses in 64-bit mode? Static arrays is a good candidate. See the following subsection Addressing static arrays in 64 bit mode. The simple case would be e.g:

    mov eax, [A+rcx*4]
    

    where A is the absolute 32-bit address of the static array. This works fine with Linux but once again you can't do this with Mac OS X because the image base is larger than 2^32 by default. To to this on Mac OS X see example 3.11c and 3.11d in Agner's manual. In example 3.11c you could do

    mov eax, [(imagerel A) + rbx + rcx*4]
    

    Where you use the extern reference from Mach O __mh_execute_header to get the image base. In example 3.11c you use rip relative addressing and load the address like this

    lea rbx, [rel A]; rel tells nasm to do [rip + A]
    mov eax, [rbx + 4*rcx] ; A[i]
    
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