I\'m having issues where my drawable resource uses the tileMode repeat. In some cases the image is just stretched and sometimes it is properly repeated.
The followi
This is a known bug, partially fixed in Android 3.0 and completely fixed in ICS.
We were having a similar problem writing for 3.2 on Sony's Google TV device. We noticed some very similar background-striping stemming from using android:tileMode="repeat"
on a bitmap as a background image.
In this case, the fix was to turn off hardware acceleration on the view that contained the bitmap like so (from a function in our Activity):
View tile_holder = this.findViewById(R.id.tile_holder);
tile_holder.setLayerType(View.LAYER_TYPE_SOFTWARE, null);