How can I compare two C++11 std::function
s with operator==
, and return true
if both of said function
s refer to the same f
If the std::function<T(U...)> f
is a member function,the fnPointer
will be null.
You can actually get it to work with .target
:
template<typename T, typename... U>
size_t getAddress(std::function<T(U...)> f) {
typedef T(fnType)(U...);
fnType ** fnPointer = f.template target<fnType*>();
return (size_t) *fnPointer;
}
if (getAddress(f) == getAddress(g)) {...}
(Ref: C++ trying to get function address from a std::function)
operator== for std::function compares a std::function with a null pointer, as far as I can tell the standard does not provide any details as to why.
Although, this boost FAQ entry, Why can't I compare boost::function objects with operator== or operator!=? provides a rationale and as far as I can tell should be applicable to std::function as well. Quoting the FAQ:
Comparison between boost::function objects cannot be implemented "well", and therefore will not be implemented. [...]
it then outlines requested solutions similar to Preet's and goes on to say:
The problem occurs when the type of the function objects stored by both f and g doesn't have an operator==[...]
and explains why this has to has to be dealt with in either the assignment operator or constructor and then goes on to say:
All of these problems translate into failures in the boost::function constructors or assignment operator, even if the user never invokes operator==. We can't do that to users.
Update
Found a standards rationale in Accessing the target of a tr1::function object, which is pretty old but is consistent with the boost FAQ and says:
operator== is unimplementable for tr1::function within the C++ language, because we do not have a reliable way to detect if a given type T is Equality Comparable without user assistance.
Well, if you are not afraid of hacks, you can do something like this:
// Simple function means no std::bind was used
bool IsSimpleFunction(std::function<void(Args...)> function)
{
typedef void(functionType)(Args...);
functionType** functionPointer = function.template target<functionType*>();
return functionPointer != NULL;
}
bool AreEqual(std::function<void(Args...)> left, std::function<void(Args...)> right)
{
const int size = sizeof(std::function<void(Args...)>);
std::byte leftArray[size] = { {(std::byte)0} };
std::byte rightArray[size] = { {(std::byte)0} };
std::byte* leftByte = (std::byte*) new (&leftArray) std::function<void(Args...)>(left);
std::byte* rightByte = (std::byte*) new (&rightArray) std::function<void(Args...)>(right);
// PrintFunctionsBytes(leftByte, rightByte, size);
// Here the HACK starts
// By resetting certain values we are able to compare functions correctly
// When values are reset it has the same effect as when these values are ignored
bool isSimpleFunction = IsSimpleFunction(left);
if (!isSimpleFunction)
{
ResetAt(leftArray, rightArray, 16);
}
ResetAt(leftArray, rightArray, 56);
ResetAt(leftArray, rightArray, 57);
// Here the HACK ends
for (int i = 0; i < size; i++, leftByte++, rightByte++)
{
if (*leftByte != *rightByte)
{
return false;
}
}
return true;
}
void ResetAt(std::byte* leftArray, std::byte* rightArray, int i)
{
leftArray[i] = (std::byte)0;
rightArray[i] = (std::byte)0;
}
// Only for debug
void PrintFunctionsBytes(std::byte* leftFirstByte, std::byte* rightFirstByte, unsigned long long size)
{
std::vector<std::byte> leftVector(leftFirstByte, leftFirstByte + size);
std::vector<std::byte> rightVector(rightFirstByte, rightFirstByte + size);
std::cout << "Left: ";
for (int i = 0; i < size; i++)
{
std::cout << i << ':' << (int)leftVector[i] << std::endl;
}
std::cout << "Right: ";
for (int i = 0; i < size; i++)
{
std::cout << i << ':' << (int)rightVector[i] << std::endl;
}
}
This was tested in MSVC and on 64 bit release configuration. And it was working for simple functions and for std::bind converted to std::function.
If you have different compiler or build configuration, you'll have to adjust ignored bytes for your environment.
Complete example here: https://github.com/linksplatform/Delegates
What about comparing two shared_ptr?
using MessageFilter = std::function<void(const int msgID)>;
static void onMessageReceived(const int msgID)
{
std::cout << "msg id => " << msgID << std::endl;
}
static void someFunc()
{
auto filter = std::make_shared<MessageFilter>(&onMessageReceived);
if (filter && *filter)
{
(*filter)(1234);
}
}
As you can see, 'filter' is a shared_ptr, so it is easy to compare with another.
You could try comparing a
and b
first by comparing their .target_type() and if these target type ids are the same, then you can compare their .target() pointers. You can use a mismatching target type as an early out false.