Using and binding multiple vbos in OpenGL

前端 未结 0 1428
情歌与酒
情歌与酒 2020-12-02 23:48

I am trying to experiment and learn how to use multiple VBOs to draw very different objects in OpenGL. The first VBO is just a text renderer, and for now the shader to be us

相关标签:
回答
  • 消灭零回复
提交回复
热议问题