I\'m looking to accept digits and the decimal point, but no sign.
I\'ve looked at samples using the NumericUpDown control for Windows Forms, and this sample of a Num
This is the only code needed:
void MyTextBox_PreviewTextInput(object sender, TextCompositionEventArgs e)
{
e.Handled = new Regex("[^0-9]+").IsMatch(e.Text);
}
This only allows numbers to be inputted into the text box.
To allow a decimal point or minus sign, you can change the regular expression to [^0-9.-]+
.
Now I know this question has an accepted answer, but personally, I find it a bit confusing and I believe it should be easier than that. So I'll try to demonstrate how I got it to work as best as I can:
In Windows Forms, there's an event called KeyPress
which is perfectly good for this kind of task. But that doesn't exist in WPF, so instead, we'll be using the PreviewTextInput
event. Also, for the validation, I believe one can use a foreach
to loop through the textbox.Text
and check if it matches ;) the condition, but honestly, this is what regular expressions are for.
One more thing before we dive into the holy code. For the event to be fired, one can do two things:
<PreviewTextInput="textBox_PreviewTextInput/>
Loaded
event of the form (which the textBox is in):
textBox.PreviewTextInput += onlyNumeric;
I think the second method is better because in situations like this, you'll mostly be required to apply the same condition (regex
) to more than one TextBox
and you don't want to repeat yourself!.
Finally, here's how you'd do it:
private void onlyNumeric(object sender, TextCompositionEventArgs e)
{
string onlyNumeric = @"^([0-9]+(.[0-9]+)?)$";
Regex regex = new Regex(onlyNumeric);
e.Handled = !regex.IsMatch(e.Text);
}
Use:
Private Sub DetailTextBox_PreviewTextInput( _
ByVal sender As Object, _
ByVal e As System.Windows.Input.TextCompositionEventArgs) _
Handles DetailTextBox.PreviewTextInput
If _IsANumber Then
If Not Char.IsNumber(e.Text) Then
e.Handled = True
End If
End If
End Sub
I was working with an unbound box for a simple project I was working on, so I couldn't use the standard binding approach. Consequently I created a simple hack that others might find quite handy by simply extending the existing TextBox control:
namespace MyApplication.InterfaceSupport
{
public class NumericTextBox : TextBox
{
public NumericTextBox() : base()
{
TextChanged += OnTextChanged;
}
public void OnTextChanged(object sender, TextChangedEventArgs changed)
{
if (!String.IsNullOrWhiteSpace(Text))
{
try
{
int value = Convert.ToInt32(Text);
}
catch (Exception e)
{
MessageBox.Show(String.Format("{0} only accepts numeric input.", Name));
Text = "";
}
}
}
public int? Value
{
set
{
if (value != null)
{
this.Text = value.ToString();
}
else
Text = "";
}
get
{
try
{
return Convert.ToInt32(this.Text);
}
catch (Exception ef)
{
// Not numeric.
}
return null;
}
}
}
}
Obviously, for a floating type, you would want to parse it as a float and so on. The same principles apply.
Then in the XAML file you need to include the relevant namespace:
<UserControl x:Class="MyApplication.UserControls.UnParameterisedControl"
[ Snip ]
xmlns:interfaceSupport="clr-namespace:MyApplication.InterfaceSupport"
>
After that you can use it as a regular control:
<interfaceSupport:NumericTextBox Height="23" HorizontalAlignment="Left" Margin="168,51,0,0" x:Name="NumericBox" VerticalAlignment="Top" Width="120" >
The following code creates a control which you will be able to use like a normal TextBox however it will only take a positive double as an input:
In the XAML you'll be able to use this control like so:
<local:UnsignedDoubleBox/>
In the C# code add the following inside the current namespace:
public class UnsignedDoubleBox : TextBox
{
public UnsignedDoubleBox()
{
this.PreviewTextInput += defaultPreviewTextInput;
DataObject.AddPastingHandler(this, defaultTextBoxPasting);
}
private bool IsTextAllowed(TextBox textBox, String text)
{
//source: https://stackoverflow.com/questions/23397195/in-wpf-does-previewtextinput-always-give-a-single-character-only#comment89374810_23406386
String newText = textBox.Text.Insert(textBox.CaretIndex, text);
double res;
return double.TryParse(newText, out res) && res >= 0;
}
//source: https://stackoverflow.com/a/1268648/13093413
private void defaultTextBoxPasting(object sender, DataObjectPastingEventArgs e)
{
if (e.DataObject.GetDataPresent(typeof(String)))
{
String text = (String)e.DataObject.GetData(typeof(String));
if (!IsTextAllowed((TextBox)sender, text))
{
e.CancelCommand();
}
}
else
{
e.CancelCommand();
}
}
private void defaultPreviewTextInput(object sender, TextCompositionEventArgs e)
{
if (IsTextAllowed((TextBox)sender, e.Text))
{
e.Handled = false;
}
else
{
e.Handled = true;
}
}
}
Add a preview text input event. Like so: <TextBox PreviewTextInput="PreviewTextInput" />
.
Then inside that set the e.Handled
if the text isn't allowed. e.Handled = !IsTextAllowed(e.Text);
I use a simple regex in IsTextAllowed
method to see if I should allow what they've typed. In my case I only want to allow numbers, dots and dashes.
private static readonly Regex _regex = new Regex("[^0-9.-]+"); //regex that matches disallowed text
private static bool IsTextAllowed(string text)
{
return !_regex.IsMatch(text);
}
If you want to prevent pasting of incorrect data hook up the DataObject.Pasting
event DataObject.Pasting="TextBoxPasting"
as shown here (code excerpted):
// Use the DataObject.Pasting Handler
private void TextBoxPasting(object sender, DataObjectPastingEventArgs e)
{
if (e.DataObject.GetDataPresent(typeof(String)))
{
String text = (String)e.DataObject.GetData(typeof(String));
if (!IsTextAllowed(text))
{
e.CancelCommand();
}
}
else
{
e.CancelCommand();
}
}