I\'m creating a list of pictures using a ListView and the photos are of a size that would fit 2 to 3 photos on the screen.
The problem that I\'m having is that I wou
Apart from trying the code above one thing you should make sure of is that your listView have a height that can fit exact number of items you want to be displayed. e.g If you want 4 items to be displayed after snap effect and your row height (defined in its layout) should be 1/4 of the total height of the list.
I've found a way to do this just listening to scroll and change the position when the scroll ended by implementing ListView.OnScrollListener
@Override
public void onScrollStateChanged(AbsListView view, int scrollState) {
switch (scrollState) {
case OnScrollListener.SCROLL_STATE_IDLE:
if (scrolling){
// get first visible item
View itemView = view.getChildAt(0);
int top = Math.abs(itemView.getTop()); // top is a negative value
int bottom = Math.abs(itemView.getBottom());
if (top >= bottom){
((ListView)view).setSelectionFromTop(view.getFirstVisiblePosition()+1, 0);
} else {
((ListView)view).setSelectionFromTop(view.getFirstVisiblePosition(), 0);
}
}
scrolling = false;
break;
case OnScrollListener.SCROLL_STATE_TOUCH_SCROLL:
case OnScrollListener.SCROLL_STATE_FLING:
Log.i("TEST", "SCROLLING");
scrolling = true;
break;
}
}
The change is not so smooth but it works.
Utilizing a couple ideas from @nininho's solution, I got my listview to snap to the item with a smooth scroll instead of abruptly going to it. One caveat is that I've only tested this solution on a Moto X in a basic ListView with text, but it works very well on the device. Nevertheless, I'm confident about this solution, and encourage you to provide feedback.
listview.setOnScrollListener(new OnScrollListener() {
@Override
public void onScrollStateChanged(AbsListView view, int scrollState) {
// TODO Auto-generated method stub
if (scrollState == SCROLL_STATE_IDLE) {
View itemView = view.getChildAt(0);
int top = Math.abs(itemView.getTop());
int bottom = Math.abs(itemView.getBottom());
int scrollBy = top >= bottom ? bottom : -top;
if (scrollBy == 0) {
return;
}
smoothScrollDeferred(scrollBy, (ListView)view);
}
}
private void smoothScrollDeferred(final int scrollByF,
final ListView viewF) {
final Handler h = new Handler();
h.post(new Runnable() {
@Override
public void run() {
// TODO Auto-generated method stub
viewF.smoothScrollBy(scrollByF, 200);
}
});
}
@Override
public void onScroll(AbsListView view, int firstVisibleItem,
int visibleItemCount, int totalItemCount) {
// TODO Auto-generated method stub
}
});
The reason I defer the smooth scrolling is because in my testing, directly calling the smoothScrollBy method in the state changed callback had problems actually scrolling. Also, I don't foresee a fully-tested, robust solution holding very much state, and in my solution below, I hold no state at all. This solution is not yet in the Google Play Store, but should serve as a good starting point.
Note that after the smoothScrollBy()
call, getFirstVisiblePosition()
may point to the list item ABOVE the topmost one in the listview. This is especially true when view.getChildAt(0).getBottom() == 0
. I had to call view.setSelection(view.getFirstVisiblePosition() + 1)
to remedy this odd behavior.
Using @nininho 's solution,
In the onScrollStateChanged
when the state changes to SCROLL_STATE_IDLE
, remember the position to snap and raise a flag:
snapTo = view.getFirstVisiblePosition();
shouldSnap = true;
Then, override the computeScroll()
method:
@Override
public void computeScroll() {
super.computeScroll();
if(shouldSnap){
this.smoothScrollToPositionFromTop(snapTo, 0);
shouldSnap = false;
}
}
You can do a much more smooth scrolling if you use RecyclerView. The OnScrollListener is way better.
I have made an example here: https://github.com/plattysoft/SnappingList