The documentation of ConcurrentDictionary
doesn\'t explicit state, so I guess we cannot expect that delegates valueFactory
and u
Not only are these delegates not synchronized, but they are not even guaranteed to happen only once. They can, in fact, be executed multiple times per call to AddOrUpdate
.
For example, the algorithm for AddOrUpdate
looks something like this.
TValue value;
do
{
if (!TryGetValue(...))
{
value = addValueFactory(key);
if (!TryAddInternal(...))
{
continue;
}
return value;
}
value = updateValueFactory(key);
}
while (!TryUpdate(...))
return value;
Note two things here.
So you need to make sure you do two things.
Yes, you are right, the user delegates are not synchronized by ConcurrentDictionary
. If you need those synchronized it is your responsibility.
The MSDN itself says:
Also, although all methods of ConcurrentDictionary are thread-safe, not all methods are atomic, specifically GetOrAdd and AddOrUpdate. The user delegate that is passed to these methods is invoked outside of the dictionary's internal lock. (This is done to prevent unknown code from blocking all threads.)
See "How to: Add and Remove Items from a ConcurrentDictionary
This is because the ConcurrentDictionary
has no idea what the delegate you provide will do or its performance, so if it attempted lock around them, it could really impact performance negatively and ruin the value of the ConcurrentDictionary.
Thus, it is the user's responsibility to synchronize their delegate if that is necessary. The MSDN link above actually has a good example of the guarantees it does and does not make.