I\'ve been searching the internet for a solution. There\'s nothing I could find. So: I\'m using a UINavigationController. I am pushing two UIViewControllers onto it. In the
Combining MilGra and Andrew's answers gave me something that works reliably and is a simpler drop-in UINavigationController replacement.
This improves on MilGra's answer to make it work with pushes and pops, but is simpler than Andrew's BufferedNavigationController. (Using BufferedNavigationController I was occasionally getting transitions that would never complete and would only show a black screen.)
This whole thing seems not to be necessary on iOS8, but was still needed for me on iOS7.
@implementation UINavigationControllerWithQueue {
NSMutableArray *waitingList;
}
-(void) viewDidLoad {
[super viewDidLoad];
self.delegate = self; // NOTE: delegate must be self!
waitingList = [[NSMutableArray alloc] init];
}
# pragma mark - Overrides
-(void) pushViewController: (UIViewController*) controller
animated: (BOOL) animated {
[self queueTransition:^{ [super pushViewController:controller animated:animated]; }];
}
- (UIViewController *)popViewControllerAnimated:(BOOL)animated {
UIViewController *result = [self.viewControllers lastObject];
[self queueTransition:^{ [super popViewControllerAnimated:animated]; }];
return result;
}
- (NSArray*)popToRootViewControllerAnimated:(BOOL)animated {
NSArray* results = [self.viewControllers copy];
[self queueTransition:^{ [super popToRootViewControllerAnimated:animated]; }];
return results;
}
# pragma mark - UINavigationControllerDelegate
-(void) navigationController: (UINavigationController*) navigationController
didShowViewController: (UIViewController*) controller
animated: (BOOL) animated {
[self dequeTransition];
}
# pragma mark - Private Methods
-(void) queueTransition:(void (^)()) transition {
[waitingList addObject:transition];
if (waitingList.count == 1) {
transition();
}
}
-(void) dequeTransition {
if (waitingList.count > 0) {
[waitingList removeObjectAtIndex:0];
}
if (waitingList.count > 0) {
void (^transition)(void) = [waitingList objectAtIndex:0];
if (transition) {
transition();
}
}
}
@end