Is it not possible to append to an ObjectOutputStream
?
I am trying to append to a list of objects. Following snippet is a function that is called whenev
I have extended the accepted solution to create a class that can be used for both appending and creating new file.
import java.io.DataOutputStream;
import java.io.IOException;
import java.io.ObjectOutputStream;
import java.io.OutputStream;
public class AppendableObjectOutputStream extends ObjectOutputStream {
private boolean append;
private boolean initialized;
private DataOutputStream dout;
protected AppendableObjectOutputStream(boolean append) throws IOException, SecurityException {
super();
this.append = append;
this.initialized = true;
}
public AppendableObjectOutputStream(OutputStream out, boolean append) throws IOException {
super(out);
this.append = append;
this.initialized = true;
this.dout = new DataOutputStream(out);
this.writeStreamHeader();
}
@Override
protected void writeStreamHeader() throws IOException {
if (!this.initialized || this.append) return;
if (dout != null) {
dout.writeShort(STREAM_MAGIC);
dout.writeShort(STREAM_VERSION);
}
}
}
This class can be used as a direct extended replacement for ObjectOutputStream. We can use the class as follows:
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
public class ObjectWriter {
public static void main(String[] args) {
File file = new File("file.dat");
boolean append = file.exists(); // if file exists then append, otherwise create new
try (
FileOutputStream fout = new FileOutputStream(file, append);
AppendableObjectOutputStream oout = new AppendableObjectOutputStream(fout, append);
) {
oout.writeObject(...); // replace "..." with serializable object to be written
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
}
Because of the precise format of the serialized file, appending will indeed corrupt it. You have to write all objects to the file as part of the same stream, or else it will crash when it reads the stream metadata when it's expecting an object.
You could read the Serialization Specification for more details, or (easier) read this thread where Roedy Green says basically what I just said.
How about before each time you append an object, read and copying all the current data in the file and then overwrite all together to file.
Here's the trick: subclass ObjectOutputStream
and override the writeStreamHeader
method:
public class AppendingObjectOutputStream extends ObjectOutputStream {
public AppendingObjectOutputStream(OutputStream out) throws IOException {
super(out);
}
@Override
protected void writeStreamHeader() throws IOException {
// do not write a header, but reset:
// this line added after another question
// showed a problem with the original
reset();
}
}
To use it, just check whether the history file exists or not and instantiate either this appendable stream (in case the file exists = we append = we don't want a header) or the original stream (in case the file does not exist = we need a header).
Edit
I wasn't happy with the first naming of the class. This one's better: it describes the 'what it's for' rather then the 'how it's done'
Edit
Changed the name once more, to clarify, that this stream is only for appending to an existing file. It can't be used to create a new file with object data.
Edit
Added a call to reset()
after this question showed that the original version that just overrode writeStreamHeader
to be a no-op could under some conditions create a stream that couldn't be read.
The easiest way to avoid this problem is to keep the OutputStream open when you write the data, instead of closing it after each object. Calling reset()
might be advisable to avoid a memory leak.
The alternative would be to read the file as a series of consecutive ObjectInputStreams as well. But this requires you to keep count how many bytes you read (this can be implementd with a FilterInputStream), then close the InputStream, open it again, skip that many bytes and only then wrap it in an ObjectInputStream().
As the API says, the ObjectOutputStream
constructor writes the serialization stream header to the underlying stream. And this header is expected to be only once, in the beginning of the file. So calling
new ObjectOutputStream(fos);
multiple times on the FileOutputStream
that refers to the same file will write the header multiple times and corrupt the file.