Context: .NET 3.5, VS2008. I\'m not sure about the title of this question, so feel free to comment about the title, too :-)
Here\'s the scenario: I have several cla
If I understand correctly, you are asking for an implementation of the "GroupGenerator".
Without any real experience with CastleProxy my recommendation would be to use GetMethods() to get the initial methods listed in the interface and then create a new type on the fly using Reflection.Emit with the new methods that enumerate through the objects and call each corresponding method. The performance shouldn't be too bad.
You could wait for C# 4.0 and use dynamic binding.
This is a great idea - I've had to implement this for IDisposable on several occasions; when I want many things to be disposed. One thing to keep in mind though is how errors will be handled. Should it log and keep starting others, etc... You'd need some options to give the class.
I'm not familiar with DynamicProxy and how it could be used here.
You can use the "List" class and their method "ForEach".
var startables = new List<IStartable>( array_of_startables );
startables.ForEach( t => t.Start(); }
Automapper is a good solution to this. It relies on LinFu underneath to create an instance that implements an interface, but it takes care of some of the hydration, and mixins under a somewhat fluent api. The LinFu
author claims it is actually much more lightweight and faster than Castle
's Proxy
.
This isn't pretty, but it seems to work:
public static class GroupGenerator
{
public static T Create<T>(IEnumerable<T> items) where T : class
{
return (T)Activator.CreateInstance(Cache<T>.Type, items);
}
private static class Cache<T> where T : class
{
internal static readonly Type Type;
static Cache()
{
if (!typeof(T).IsInterface)
{
throw new InvalidOperationException(typeof(T).Name
+ " is not an interface");
}
AssemblyName an = new AssemblyName("tmp_" + typeof(T).Name);
var asm = AppDomain.CurrentDomain.DefineDynamicAssembly(
an, AssemblyBuilderAccess.RunAndSave);
string moduleName = Path.ChangeExtension(an.Name,"dll");
var module = asm.DefineDynamicModule(moduleName, false);
string ns = typeof(T).Namespace;
if (!string.IsNullOrEmpty(ns)) ns += ".";
var type = module.DefineType(ns + "grp_" + typeof(T).Name,
TypeAttributes.Class | TypeAttributes.AnsiClass |
TypeAttributes.Sealed | TypeAttributes.NotPublic);
type.AddInterfaceImplementation(typeof(T));
var fld = type.DefineField("items", typeof(IEnumerable<T>),
FieldAttributes.Private);
var ctor = type.DefineConstructor(MethodAttributes.Public,
CallingConventions.HasThis, new Type[] { fld.FieldType });
var il = ctor.GetILGenerator();
// store the items
il.Emit(OpCodes.Ldarg_0);
il.Emit(OpCodes.Ldarg_1);
il.Emit(OpCodes.Stfld, fld);
il.Emit(OpCodes.Ret);
foreach (var method in typeof(T).GetMethods())
{
var args = method.GetParameters();
var methodImpl = type.DefineMethod(method.Name,
MethodAttributes.Private | MethodAttributes.Virtual,
method.ReturnType,
Array.ConvertAll(args, arg => arg.ParameterType));
type.DefineMethodOverride(methodImpl, method);
il = methodImpl.GetILGenerator();
if (method.ReturnType != typeof(void))
{
il.Emit(OpCodes.Ldstr,
"Methods with return values are not supported");
il.Emit(OpCodes.Newobj, typeof(NotSupportedException)
.GetConstructor(new Type[] {typeof(string)}));
il.Emit(OpCodes.Throw);
continue;
}
// get the iterator
var iter = il.DeclareLocal(typeof(IEnumerator<T>));
il.Emit(OpCodes.Ldarg_0);
il.Emit(OpCodes.Ldfld, fld);
il.EmitCall(OpCodes.Callvirt, typeof(IEnumerable<T>)
.GetMethod("GetEnumerator"), null);
il.Emit(OpCodes.Stloc, iter);
Label tryFinally = il.BeginExceptionBlock();
// jump to "progress the iterator"
Label loop = il.DefineLabel();
il.Emit(OpCodes.Br_S, loop);
// process each item (invoke the paired method)
Label doItem = il.DefineLabel();
il.MarkLabel(doItem);
il.Emit(OpCodes.Ldloc, iter);
il.EmitCall(OpCodes.Callvirt, typeof(IEnumerator<T>)
.GetProperty("Current").GetGetMethod(), null);
for (int i = 0; i < args.Length; i++)
{ // load the arguments
switch (i)
{
case 0: il.Emit(OpCodes.Ldarg_1); break;
case 1: il.Emit(OpCodes.Ldarg_2); break;
case 2: il.Emit(OpCodes.Ldarg_3); break;
default:
il.Emit(i < 255 ? OpCodes.Ldarg_S
: OpCodes.Ldarg, i + 1);
break;
}
}
il.EmitCall(OpCodes.Callvirt, method, null);
// progress the iterator
il.MarkLabel(loop);
il.Emit(OpCodes.Ldloc, iter);
il.EmitCall(OpCodes.Callvirt, typeof(IEnumerator)
.GetMethod("MoveNext"), null);
il.Emit(OpCodes.Brtrue_S, doItem);
il.Emit(OpCodes.Leave_S, tryFinally);
// dispose iterator
il.BeginFinallyBlock();
Label endFinally = il.DefineLabel();
il.Emit(OpCodes.Ldloc, iter);
il.Emit(OpCodes.Brfalse_S, endFinally);
il.Emit(OpCodes.Ldloc, iter);
il.EmitCall(OpCodes.Callvirt, typeof(IDisposable)
.GetMethod("Dispose"), null);
il.MarkLabel(endFinally);
il.EndExceptionBlock();
il.Emit(OpCodes.Ret);
}
Cache<T>.Type = type.CreateType();
#if DEBUG // for inspection purposes...
asm.Save(moduleName);
#endif
}
}
}
It's not as clean an interface as the reflection based solution, but a very simple and flexible solution is to create a ForAll method like so:
static void ForAll<T>(this IEnumerable<T> items, Action<T> action)
{
foreach (T item in items)
{
action(item);
}
}
And can be called like so:
arr.ForAll(x => x.Start());