How do you get the rendered height of an element?
Let\'s say you have a
I made a simple code that doesn't even need JQuery and probably gonna help some people. It gets the total height of 'ID1' after loaded and use it on 'ID2'
function anyName(){
var varname=document.getElementById('ID1').offsetHeight;
document.getElementById('ID2').style.height=varname+'px';
}
Then just set the body to load it
<body onload='anyName()'>
I use this to get the height of an element (returns float):
document.getElementById('someDiv').getBoundingClientRect().height
It also works when you use the virtual DOM. I use it in Vue like this:
this.$refs['some-ref'].getBoundingClientRect().height
Definitely use
$('#someDiv').height() // to read it
or
$('#someDiv').height(newHeight) // to set it
I'm posting this as an additional answer because theres a couple important things I just learnt.
I almost fell into the trap just now of using offsetHeight. This is what happened :
Here's just a portion of it :
Math.max(
Math.max(document.body["scroll" + name], document.documentElement["scroll" + name]),
Math.max(document.body["offset" + name], document.documentElement["offset" + name])
)
Yup it looks at BOTH scroll and offset. If that fails it looks even further, taking into account browser and css compatibility issues. In other words STUFF I DONT CARE ABOUT - or want to.
But I dont have to. Thanks jQuery!
Moral of the story : if jQuery has a method for something its probably for a good reason, likely related to compatibilty.
If you haven't read through the jQuery list of methods recently I suggest you take a look.
If i understood your question correctly, then maybe something like this would help:
function testDistance(node1, node2) {
/* get top position of node 1 */
let n1Pos = node1.offsetTop;
/* get height of node 1 */
let n1Height = node1.clientHeight;
/* get top position of node 2 */
let n2Pos = node2.offsetTop;
/* get height of node 2 */
let n2Height = node2.clientHeight;
/* add height of both nodes */
let heightTogether = n1Height + n2Height;
/* calculate distance from top of node 1 to bottom of node 2 */
let actualDistance = (n2Pos + n2Height) - n1Pos;
/* if the distance between top of node 1 and bottom of node 2
is bigger than their heights combined, than there is something between them */
if (actualDistance > heightTogether) {
/* do something here if they are not together */
console.log('they are not together');
} else {
/* do something here if they are together */
console.log('together');
}
}
Hm we can get the Element geometry...
var geometry;
geometry={};
var element=document.getElementById(#ibims);
var rect = element.getBoundingClientRect();
this.geometry.top=rect.top;
this.geometry.right=rect.right;
this.geometry.bottom=rect.bottom;
this.geometry.left=rect.left;
this.geometry.height=this.geometry.bottom-this.geometry.top;
this.geometry.width=this.geometry.right-this.geometry.left;
console.log(this.geometry);
How about this plain JS ?
Sometimes offsetHeight will return zero because the element you've created has not been rendered in the Dom yet. I wrote this function for such circumstances:
function getHeight(element)
{
var e = element.cloneNode(true);
e.style.visibility = "hidden";
document.body.appendChild(e);
var height = e.offsetHeight + 0;
document.body.removeChild(e);
e.style.visibility = "visible";
return height;
}