Is it possible to send TEXCOORD1 to shader from C# like particle system custom data?

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隐瞒了意图╮
隐瞒了意图╮ 2020-12-02 13:04

I had achieved to modify TEXCOORD1 on Image component.

public class ImageMeshModifier : BaseMeshEffect{
    public Vector2 imputUV1;
    public override void          


        
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