malloc(sizeof(int)) vs malloc(sizeof(int *)) vs (int *)malloc(sizeof(int))

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别那么骄傲
别那么骄傲 2020-12-02 12:46

I acknowledge that all three of these have a different meaning. But, I don\'t understand on what particular instances would each of these apply. Can anyone share an example

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  • 2020-12-02 13:04

    malloc(sizeof(int)) means you are allocating space off the heap to store an int. You are reserving as many bytes as an int requires. This returns a value you should cast to int *. (A pointer to an int.) As some have noted, typical practice in C is to let implicit casting take care of this.

    malloc(sizeof(int*)) means you are allocating space off the heap to store a pointer to an int. You are reserving as many bytes as a pointer requires. This returns a value you should cast to an int **. (A pointer to a pointer to an int.)

    (int *)malloc(sizeof(int)) is exactly the same as the first call, but with the the result explicitly casted to a pointer to an int.

    Note that on many architectures, an int is the same size as a pointer, so these will seem (incorrectly) to be all the same thing. In other words, you can accidentally do the wrong thing and have the resulting code still work.

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  • 2020-12-02 13:06

    The syntax pattern that is most foolproof is:

     int *p;
     p = malloc (cnt * sizeof *p);
    

    This syntax will not force you to change the code if the type (and or size...) of *p changes, eg in

     struct mysstruct *q;
     q = malloc (cnt * sizeof *q);
    

    Which will avoid problems like

    struct mysstruct *z;
    z = malloc (cnt * sizeof(struct hisstruct)); // Auch!
    

    , plus: the sizeof expr form is also shorter.


    UPDATE: to demonstrate the correctness of p = malloc(CNT * sizeof *p) this test program:

    #include <stdio.h>
    #include <stdlib.h>
    
    struct mystruct {
            int i;
            char s[14];
            };
    int main(void)
    {
    struct mystruct *p;
    size_t siz;
    
    siz = sizeof p;
    printf("Sizeof p := %zu\n", siz);
    
    siz = sizeof *p;
    printf("Sizeof *p := %zu\n", siz);
    
    printf("Allocating %zu (%u structs, each of size %zu) bytes to be assigned to p...\n"
            , 10u * sizeof *p
            , 10u, sizeof *p
            );
    p = malloc(10 * sizeof *p);
    
    return 0;
    }
    

    Which outputs here:

    Sizeof p := 8
    Sizeof *p := 20
    Allocating 200 (10 structs, each of size 20) bytes to be assigned to p...
    
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