The ultimate goal is comparing 2 binaries built from exact same source in exact same environment and being able to tell that they indeed are functionally equivalent.
<A simple solution would be to standardise on your build paths, so they are always of the form, for example:
c:\buildXXXX
Then, when you compare, say, build0434 to build0398, just preprocess the binary to change all occurrences of build0434 to build0398. Choose a pattern you know is unlikely to show up in your actual source/data, except in those strings the compiler/linker embed into the PE.
Then you can just do your normal difference analysis. By using the same length pathnames, you won't shift any data around and cause false positives.
Another tip is to use dumpbin.exe (ships with MSVC). Use dumpbin /all to dump all details of a binary to a text/hex dump. This can make it more obvious to see what/where is changing.
For example:
dumpbin /all program1.exe > program1.txt
dumpbin /all program2.exe > program2.txt
windiff program1.txt program2.txt
Or use your favourite text diffing tool, instead of Windiff.
You may find Microsoft's bindiff.exe tool useful, which can be obtained here:
Windows XP Service Pack 2 Support Tools
It has a /v option, to instruct it to ignore certain binary fields, such as timestamps, checksums, etc.:
"BinDiff uses a special compare routine for Win32 executable files that masks out various build time stamp fields in both files when performing the compare. This allows two executable files to be marked as "Near Identical" when the files are truely identical, except for the time they were built."
However, it sounds like you may be already doing a superset of what bindiff.exe does.
I solved this to an extent.
Currently we have build system that makes sure all new builds are on the path of constant length (builds/001, builds/002, etc), thus avoiding shifts in the PE layout. After build a tool compares old and new binaries ignoring relevant PE fields and other locations with known superficial changes. It also runs some simple heuristics to detect dynamic ignorable changes. Here is full list of things to ignore:
Once in a while linker would make some PE sections bigger without throwing anything else out of alignment. Looks like it moves section boundary inside the padding -- it is zeros all around anyway, but because of it I'll get binaries with 1 byte difference.
UPDATE: we recently opensourced the tool on GitHub. See Compare section in documentation.
Have you tried disassembling the executable and comparing the disassembly? That should remove a lot of the distracting details you mention, and make removing others a lot easier.
Is there a way to either force compiler to use relative paths, or to fool it into thinking the path is not what it is?
You have two ways to do this:
In either case, you're going to map and reuse the same drive letter for a folder before you start a particular build, so that the path appears identical to the compiler.