I\'m trying to create an asynchronous channel and I\'ve been looking at http://golang.org/ref/spec#Making_slices_maps_and_channels.
c := make(chan int, 10)
package main
import (
"fmt"
"time"
)
func receiver(ch <-chan int) {
time.Sleep(500 * time.Millisecond)
msg := <-ch
fmt.Printf("receive messages %d from the channel\n", msg)
}
func main() {
start := time.Now()
zero_buffer_ch := make(chan int, 0)
go receiver(zero_buffer_ch)
zero_buffer_ch <- 444
elapsed := time.Since(start)
fmt.Printf("Elapsed using zero_buffer channel: %v\n", elapsed)
restart := time.Now()
non_zero_buffer_ch := make(chan int, 1)
go receiver(non_zero_buffer_ch)
non_zero_buffer_ch <- 4444
reelapsed := time.Since(restart)
fmt.Printf("Elapsed using non zero_buffer channel: %v\n", reelapsed)
}
result:
receive messages 444 from the channel
Elapsed using zero_buffer channel: 505.6729ms
Elapsed using non zero_buffer channel: 0s
The buffer size is the number of elements that can be sent to the channel without the send blocking. By default, a channel has a buffer size of 0 (you get this with make(chan int)
). This means that every single send will block until another goroutine receives from the channel. A channel of buffer size 1 can hold 1 element until sending blocks, so you'd get
c := make(chan int, 1)
c <- 1 // doesn't block
c <- 2 // blocks until another goroutine receives from the channel
The following code illustrates the blocking of unbuffered channel:
// to see the diff, change 0 to 1
c := make(chan struct{}, 0)
go func() {
time.Sleep(2 * time.Second)
<-c
}()
start := time.Now()
c <- struct{}{} // block, if channel size is 0
elapsed := time.Since(start)
fmt.Printf("Elapsed: %v\n", elapsed)
You may play with the code here.