I am writing my first iOS application (iPhone only) with Swift. The main application view should allow user to choose the image from the photo gallery.
I\'ve found
XCODE 10.1 / SWIFT 4.2 :
Add required permissions (others mentioned)
Add this class to your view:
import UIKit
import Photos
import Foundation
class UploadImageViewController: UIViewController, UIImagePickerControllerDelegate , UINavigationControllerDelegate {
@IBOutlet weak var imgView: UIImageView!
let imagePicker = UIImagePickerController()
override func viewDidLoad() {
super.viewDidLoad()
checkPermission()
imagePicker.delegate = self
imagePicker.allowsEditing = false
imagePicker.sourceType = .photoLibrary
}
@IBAction func btnSetProfileImageClickedCamera(_ sender: UIButton) {
}
@IBAction func btnSetProfileImageClickedFromGallery(_ sender: UIButton) {
self.selectPhotoFromGallery()
}
func selectPhotoFromGallery() {
self.present(imagePicker, animated: true, completion: nil)
}
func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [UIImagePickerController.InfoKey : Any]) {
if let pickedImage = info[UIImagePickerController.InfoKey.originalImage] as? UIImage {
self.imgView.contentMode = .scaleAspectFit
self.imgView.image = pickedImage
}
dismiss(animated: true, completion: nil)
}
func imagePickerControllerDidCancel(_ picker: UIImagePickerController){
print("cancel is clicked")
}
func checkPermission() {
let photoAuthorizationStatus = PHPhotoLibrary.authorizationStatus()
switch photoAuthorizationStatus {
case .authorized:
print("Access is granted by user")
case .notDetermined:
PHPhotoLibrary.requestAuthorization({
(newStatus) in
print("status is \(newStatus)")
if newStatus == PHAuthorizationStatus.authorized {
/* do stuff here */
print("success")
}
})
print("It is not determined until now")
case .restricted:
// same same
print("User do not have access to photo album.")
case .denied:
// same same
print("User has denied the permission.")
}
}
}
I will give you best understandable coding for pick the image,refer this
func tableView(tableView: UITableView!, didSelectRowAtIndexPath indexPath: NSIndexPath!)
{
var alert:UIAlertController=UIAlertController(title: "Choose Image", message: nil, preferredStyle: UIAlertControllerStyle.ActionSheet)
var cameraAction = UIAlertAction(title: "Camera", style: UIAlertActionStyle.Default)
{
UIAlertAction in
self.openCamera()
}
var gallaryAction = UIAlertAction(title: "Gallary", style: UIAlertActionStyle.Default)
{
UIAlertAction in
self.openGallary()
}
var cancelAction = UIAlertAction(title: "Cancel", style: UIAlertActionStyle.Cancel)
{
UIAlertAction in
}
// Add the actions
picker?.delegate = self
alert.addAction(cameraAction)
alert.addAction(gallaryAction)
alert.addAction(cancelAction)
self.presentViewController(alert, animated: true, completion: nil)
}
func openCamera()
{
if(UIImagePickerController .isSourceTypeAvailable(UIImagePickerControllerSourceType.Camera))
{
picker!.sourceType = UIImagePickerControllerSourceType.Camera
self .presentViewController(picker!, animated: true, completion: nil)
}
else
{
let alertWarning = UIAlertView(title:"Warning", message: "You don't have camera", delegate:nil, cancelButtonTitle:"OK", otherButtonTitles:"")
alertWarning.show()
}
}
func openGallary()
{
picker!.sourceType = UIImagePickerControllerSourceType.PhotoLibrary
self.presentViewController(picker!, animated: true, completion: nil)
}
//PickerView Delegate Methods
func imagePickerController(picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [NSObject : AnyObject])
{
picker .dismissViewControllerAnimated(true, completion: nil)
imageView.image=info[UIImagePickerControllerOriginalImage] as? UIImage
}
func imagePickerControllerDidCancel(picker: UIImagePickerController)
{
println("picker cancel.")
}
Have a nice day:-)
In Swift 5 you have to do this
class ViewController: UIViewController, UIImagePickerControllerDelegate, UINavigationControllerDelegate {
@IBOutlet var imageView: UIImageView!
var imagePicker = UIImagePickerController()
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
}
@IBAction func setPicture(_ sender: Any) {
if UIImagePickerController.isSourceTypeAvailable(.photoLibrary){
imagePicker.delegate = self
imagePicker.sourceType = .photoLibrary
imagePicker.allowsEditing = false
present(imagePicker, animated: true, completion: nil)
}
}
func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [UIImagePickerController.InfoKey : Any]) {
picker.dismiss(animated: true, completion: nil)
if let image = info[UIImagePickerController.InfoKey.originalImage] as? UIImage {
imageView.image = image
}
}
}
For Swift 3.4.1, this code is working:
implements
class AddAdvertisementViewController : UINavigationControllerDelegate, UIImagePickerControllerDelegate, UIActionSheetDelegate
var imagePicker = UIImagePickerController()
var file :UIImage!
//action sheet tap on image
func tapOnButton(){
let optionMenu = UIAlertController(title: nil, message: "Add Photo", preferredStyle: .actionSheet)
let galleryAction = UIAlertAction(title: "Gallery", style: .default, handler:{
(alert: UIAlertAction!) -> Void in
self.addImageOnTapped()
})
let cameraAction = UIAlertAction(title: "Camera", style: .default, handler:{
(alert: UIAlertAction!) -> Void in
self.openCameraButton()
})
let cancleAction = UIAlertAction(title: "Cancel", style: .cancel, handler:{
(alert: UIAlertAction!) -> Void in
print("Cancel")
})
optionMenu.addAction(galleryAction)
optionMenu.addAction(cameraAction)
optionMenu.addAction(cancleAction)
self.present(optionMenu, animated: true, completion: nil)
}
func openCameraButton(){
if UIImagePickerController.isSourceTypeAvailable(UIImagePickerControllerSourceType.camera)
{
imagePicker = UIImagePickerController()
imagePicker.delegate = self
imagePicker.sourceType = UIImagePickerControllerSourceType.camera;
imagePicker.allowsEditing = true
self.present(imagePicker, animated: true, completion: nil)
}
}
func addImageOnTapped(){
if UIImagePickerController.isSourceTypeAvailable(UIImagePickerControllerSourceType.photoLibrary){
imagePicker.delegate = self
imagePicker.sourceType = UIImagePickerControllerSourceType.photoLibrary;
imagePicker.allowsEditing = true
self.present(imagePicker, animated: true, completion: nil)
}
}
//picker pick image and store value imageview
func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [String : Any]){
if let image = info[UIImagePickerControllerOriginalImage] as? UIImage
{
file = image
imgViewOne.image = image
imagePicker.dismiss(animated: true, completion: nil);
}
}
@IBAction func ImportImage(_ sender: Any)
{
let image = UIImagePickerController()
image.delegate = self
image.sourceType = UIImagePickerController.SourceType.photoLibrary
image.allowsEditing = false
self.present(image, animated: true)
{
//After it is complete
}
}
func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [UIImagePickerController.InfoKey : Any]) {
if let image = info[UIImagePickerController.InfoKey.originalImage] as? UIImage
{
myimage.image = image
}
else{
//
}
self.dismiss(animated: true, completion: nil)
do {
try context.save()
} catch {
print("Could not save. \(error), \(error.localizedDescription)")
}
}
Add UINavigationControllerDelegate
, UIImagePickerControllerDelegate
delegates in the class definition
For Swift 4
This code working for me!!
import UIKit
class ViewController: UIViewController, UINavigationControllerDelegate, UIImagePickerControllerDelegate {
@IBOutlet var imageView: UIImageView!
@IBOutlet var chooseBuuton: UIButton!
var imagePicker = UIImagePickerController()
override func viewDidLoad() {
super.viewDidLoad()
imagePicker.delegate = self
}
@IBAction func btnClicked() {
if UIImagePickerController.isSourceTypeAvailable(.savedPhotosAlbum)
{
print("Button capture")
imagePicker.sourceType = .savedPhotosAlbum;
imagePicker.allowsEditing = false
self.present(imagePicker, animated: true, completion: nil)
}
}
@objc func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [String : Any]) {
let chosenImage = info[UIImagePickerControllerOriginalImage] as! UIImage
imageView.image = chosenImage
dismiss(animated: true, completion: nil)
}
}