How to read the string from .resx file in c#? please send me guidelines . step by step
The easiest way to do this is:
Once you add a resource (Name: ResourceName and Value: ResourceValue) to the solution/assembly, you could simply use "Properties.Resources.ResourceName" to get the required resource.
Open .resx file and set "Access Modifier" to Public.
var <Variable Name> = Properties.Resources.<Resource Name>
Try this, works for me.. simple
Assume that your resource file name is "TestResource.resx", and you want to pass key dynamically then,
string resVal = TestResource.ResourceManager.GetString(dynamicKeyVal);
Add Namespace
using System.Resources;
Followed by @JeffH answer, I recommend to use typeof()
than string assembly name.
var rm = new ResourceManager(typeof(YourAssembly.Properties.Resources));
string message = rm.GetString("NameOfKey", CultureInfo.CreateSpecificCulture("ja-JP"));
If for some reason you can't put your resources files in App_GlobalResources, then you can open resources files directly using ResXResourceReader or an XML Reader.
Here's sample code for using the ResXResourceReader:
public static string GetResourceString(string ResourceName, string strKey)
{
//Figure out the path to where your resource files are located.
//In this example, I'm figuring out the path to where a SharePoint feature directory is relative to a custom SharePoint layouts subdirectory.
string currentDirectory = Path.GetDirectoryName(HttpContext.Current.Server.MapPath(HttpContext.Current.Request.ServerVariables["SCRIPT_NAME"]));
string featureDirectory = Path.GetFullPath(currentDirectory + "\\..\\..\\..\\FEATURES\\FEATURENAME\\Resources");
//Look for files containing the name
List<string> resourceFileNameList = new List<string>();
DirectoryInfo resourceDir = new DirectoryInfo(featureDirectory);
var resourceFiles = resourceDir.GetFiles();
foreach (FileInfo fi in resourceFiles)
{
if (fi.Name.Length > ResourceName.Length+1 && fi.Name.ToLower().Substring(0,ResourceName.Length + 1) == ResourceName.ToLower()+".")
{
resourceFileNameList.Add(fi.Name);
}
}
if (resourceFileNameList.Count <= 0)
{ return ""; }
//Get the current culture
string strCulture = CultureInfo.CurrentCulture.Name;
string[] cultureStrings = strCulture.Split('-');
string strLanguageString = cultureStrings[0];
string strResourceFileName="";
string strDefaultFileName = resourceFileNameList[0];
foreach (string resFileName in resourceFileNameList)
{
if (resFileName.ToLower() == ResourceName.ToLower() + ".resx")
{
strDefaultFileName = resFileName;
}
if (resFileName.ToLower() == ResourceName.ToLower() + "."+strCulture.ToLower() + ".resx")
{
strResourceFileName = resFileName;
break;
}
else if (resFileName.ToLower() == ResourceName.ToLower() + "." + strLanguageString.ToLower() + ".resx")
{
strResourceFileName = resFileName;
break;
}
}
if (strResourceFileName == "")
{
strResourceFileName = strDefaultFileName;
}
//Use resx resource reader to read the file in.
//https://msdn.microsoft.com/en-us/library/system.resources.resxresourcereader.aspx
ResXResourceReader rsxr = new ResXResourceReader(featureDirectory + "\\"+ strResourceFileName);
//IDictionaryEnumerator idenumerator = rsxr.GetEnumerator();
foreach (DictionaryEntry d in rsxr)
{
if (d.Key.ToString().ToLower() == strKey.ToLower())
{
return d.Value.ToString();
}
}
return "";
}