I\'m currently struggling to find a way to reuse connections when making HTTP posts in Golang.
I\'ve created a transport and client like so:
// Crea
If anyone is still finding answers on how to do it, this is how I am doing it.
package main
import (
"bytes"
"io/ioutil"
"log"
"net/http"
"time"
)
var httpClient *http.Client
const (
MaxIdleConnections int = 20
RequestTimeout int = 5
)
func init() {
httpClient = createHTTPClient()
}
// createHTTPClient for connection re-use
func createHTTPClient() *http.Client {
client := &http.Client{
Transport: &http.Transport{
MaxIdleConnsPerHost: MaxIdleConnections,
},
Timeout: time.Duration(RequestTimeout) * time.Second,
}
return client
}
func main() {
endPoint := "https://localhost:8080/doSomething"
req, err := http.NewRequest("POST", endPoint, bytes.NewBuffer([]byte("Post this data")))
if err != nil {
log.Fatalf("Error Occured. %+v", err)
}
req.Header.Set("Content-Type", "application/x-www-form-urlencoded")
response, err := httpClient.Do(req)
if err != nil && response == nil {
log.Fatalf("Error sending request to API endpoint. %+v", err)
}
// Close the connection to reuse it
defer response.Body.Close()
// Let's check if the work actually is done
// We have seen inconsistencies even when we get 200 OK response
body, err := ioutil.ReadAll(response.Body)
if err != nil {
log.Fatalf("Couldn't parse response body. %+v", err)
}
log.Println("Response Body:", string(body))
}
Go Playground: http://play.golang.org/p/oliqHLmzSX
In summary, I am creating a different method to create a HTTP client and assigning it to global variable and then using it to make requests. Note the
defer response.Body.Close()
This will close the connection and set it ready for reuse again.
Hope this will help someone.
about Body
// It is the caller's responsibility to
// close Body. The default HTTP client's Transport may not
// reuse HTTP/1.x "keep-alive" TCP connections if the Body is
// not read to completion and closed.
So if you want to reuse TCP connections, you have to close Body every time after read to completion. An function ReadBody(io.ReadCloser) is suggested like this.
package main
import (
"fmt"
"io"
"io/ioutil"
"net/http"
"time"
)
func main() {
req, err := http.NewRequest(http.MethodGet, "https://github.com", nil)
if err != nil {
fmt.Println(err.Error())
return
}
client := &http.Client{}
i := 0
for {
resp, err := client.Do(req)
if err != nil {
fmt.Println(err.Error())
return
}
_, _ = readBody(resp.Body)
fmt.Println("done ", i)
time.Sleep(5 * time.Second)
}
}
func readBody(readCloser io.ReadCloser) ([]byte, error) {
defer readCloser.Close()
body, err := ioutil.ReadAll(readCloser)
if err != nil {
return nil, err
}
return body, nil
}
IIRC, the default client does reuse connections. Are you closing the response?
Callers should close resp.Body when done reading from it. If resp.Body is not closed, the Client's underlying RoundTripper (typically Transport) may not be able to re-use a persistent TCP connection to the server for a subsequent "keep-alive" request.
https://golang.org/src/net/http/transport.go#L196
you should set MaxConnsPerHost
explicitly to your http.Client
. Transport
does reuse the TCP connection, but you should limit the MaxConnsPerHost
(default 0 means no limit).
func init() {
// singleton http.Client
httpClient = createHTTPClient()
}
// createHTTPClient for connection re-use
func createHTTPClient() *http.Client {
client := &http.Client{
Transport: &http.Transport{
MaxConnsPerHost: 1,
// other option field
},
Timeout: time.Duration(RequestTimeout) * time.Second,
}
return client
}
There are two possible ways:
Use a library that internally reuses and manages the file descriptors, associated with each requests. Http Client does the same thing internally, but then you would have the control over how many concurrent connections to open, and how to manage your resources. If you are interested, look at the netpoll implementation, which internally uses epoll/kqueue to manage them.
The easy one would be, instead of pooling network connections, create a worker pool, for your goroutines. This would be easy, and better solution, that would not hinder with your current codebase, and would require minor changes.
Let's assume you need to make n POST request, after you recieve a request.
You could use channels, to implement this.
Or, simply you could use third party libraries.
Like:
https://github.com/ivpusic/grpool
The missing point here is the "goroutine" thing. Transport has its own connection pool, by default each connection in that pool is reused (if body is fully read and closed) but if several goroutines are sending requests, new connections will be created (the pool has all connections busy and will create new ones). To solve that you will need to limit the maximum number of connections per host: Transport.MaxConnsPerHost
(https://golang.org/src/net/http/transport.go#L205).
Probably you also want to setup IdleConnTimeout
and/or ResponseHeaderTimeout
.