I would like to generate a random number less than 50, but once that number has been generated I would like it so that it cannot be generated again.
Thanks for the h
Please see: Fisher–Yates shuffle:
public static void shuffle (int[] array)
{
Random rng = new Random(); // i.e., java.util.Random.
int n = array.length; // The number of items left to shuffle (loop invariant).
while (n > 1)
{
n--; // n is now the last pertinent index
int k = rng.nextInt(n + 1); // 0 <= k <= n.
int tmp = array[k];
array[k] = array[n];
array[n] = tmp;
}
}
Below code generate alpha-numeric string with length that you pass as parameter.
Public Shared Function GetRandomAlphaNumericString(ByVal intStringLength As Integer) As String
Dim chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"
Dim intLength As Integer = intStringLength - 1
Dim stringChars = New Char(intLength) {}
Dim random = New Random()
For i As Integer = 0 To stringChars.Length - 1
stringChars(i) = chars(random.[Next](chars.Length))
Next
Dim finalString = New [String](stringChars)
Return finalString
End Function
Put the numbers 1-49 in a sortable collection, then sort it in random order; pop each one out of the collection as needed.
Seeing as the question was tagged VB/VB.Net... this is a VB implementation of Mitch's answer.
Public Class Utils
Public Shared Sub ShuffleArray(ByVal items() As Integer)
Dim ptr As Integer
Dim alt As Integer
Dim tmp As Integer
Dim rnd As New Random()
ptr = items.Length
Do While ptr > 1
ptr -= 1
alt = rnd.Next(ptr - 1)
tmp = items(alt)
items(alt) = items(ptr)
items(ptr) = tmp
Loop
End Sub
End Class