In order to duplicate an array in JavaScript: which of the following is faster to use?
###Slice method
var dup_array = original_array.slice();
<
ECMAScript 2015 way with the Spread
operator:
Basic examples:
var copyOfOldArray = [...oldArray]
var twoArraysBecomeOne = [...firstArray, ..seccondArray]
Try in the browser console:
var oldArray = [1, 2, 3]
var copyOfOldArray = [...oldArray]
console.log(oldArray)
console.log(copyOfOldArray)
var firstArray = [5, 6, 7]
var seccondArray = ["a", "b", "c"]
var twoArraysBecomOne = [...firstArray, ...seccondArray]
console.log(twoArraysBecomOne);
It depends on the length of the array. If the array length is <= 1,000,000, the slice
and concat
methods are taking approximately the same time. But when you give a wider range, the concat
method wins.
For example, try this code:
var original_array = [];
for(var i = 0; i < 10000000; i ++) {
original_array.push( Math.floor(Math.random() * 1000000 + 1));
}
function a1() {
var dup = [];
var start = Date.now();
dup = original_array.slice();
var end = Date.now();
console.log('slice method takes ' + (end - start) + ' ms');
}
function a2() {
var dup = [];
var start = Date.now();
dup = original_array.concat([]);
var end = Date.now();
console.log('concat method takes ' + (end - start) + ' ms');
}
function a3() {
var dup = [];
var start = Date.now();
for(var i = 0; i < original_array.length; i ++) {
dup.push(original_array[i]);
}
var end = Date.now();
console.log('for loop with push method takes ' + (end - start) + ' ms');
}
function a4() {
var dup = [];
var start = Date.now();
for(var i = 0; i < original_array.length; i ++) {
dup[i] = original_array[i];
}
var end = Date.now();
console.log('for loop with = method takes ' + (end - start) + ' ms');
}
function a5() {
var dup = new Array(original_array.length)
var start = Date.now();
for(var i = 0; i < original_array.length; i ++) {
dup.push(original_array[i]);
}
var end = Date.now();
console.log('for loop with = method and array constructor takes ' + (end - start) + ' ms');
}
a1();
a2();
a3();
a4();
a5();
If you set the length of original_array to 1,000,000, the slice
method and concat
method are taking approximately the same time (3-4 ms, depending on the random numbers).
If you set the length of original_array to 10,000,000, then the slice
method takes over 60 ms and the concat
method takes over 20 ms.
A simple solution:
original = [1,2,3]
cloned = original.map(x=>x)
You can follow this code. Immutable way array clone. This is the perfect way to array cloning
const array = [1, 2, 3, 4]
const newArray = [...array]
newArray.push(6)
console.log(array)
console.log(newArray)
a.map(e => e)
is another alternative for this job. As of today .map()
is very fast (almost as fast as .slice(0)
) in Firefox, but not in Chrome.
On the other hand, if an array is multi-dimensional, since arrays are objects and objects are reference types, none of the slice or concat methods will be a cure... So one proper way of cloning an array is an invention of Array.prototype.clone()
as follows.
Array.prototype.clone = function(){
return this.map(e => Array.isArray(e) ? e.clone() : e);
};
var arr = [ 1, 2, 3, 4, [ 1, 2, [ 1, 2, 3 ], 4 , 5], 6 ],
brr = arr.clone();
brr[4][2][1] = "two";
console.log(JSON.stringify(arr));
console.log(JSON.stringify(brr));
what about es6 way?
arr2 = [...arr1];