boost::asio + std::future - Access violation after closing socket

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轮回少年
轮回少年 2020-12-02 01:36

I am writing a simple tcp client to send and receive single lines of text. The asynchronous operations are handled by std::future in order to faciliate blocking queries with

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  • 2020-12-02 01:48

    recvmsg is receiving into a buffer (streambuf) that was freed after throwing the exception in TCPClient::sendMessage (line 105, end of scope).

    You forgot to cancel the asynchronous operation (async_read_until) started in line 97. Fix it:

    else {
        socket->cancel(); // ADDED
        std::cout << "socket points to " << std::addressof(*socket) << std::endl;
        throw std::runtime_error("timeout");
    }
    

    Or even, just

        socket.reset(); // ADDED
    

    Same goes for other timeout paths.

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  • 2020-12-02 01:54

    The other answer addresses what went wrong.

    On a higher level, though, you're using futures, just to immediately await their return.

    It struck me that this is actually not asynchrony at all, and you should be able to do:

    • without threading, and joining
    • without .stop()
    • without work and work.reset()
    • without a explicit constructor or destructor
    • without the unique_ptr<socket> and the lifetime management that came with it
    • without the future<>, and the .get() and future_status checking that come with it

    All in all, you can do a lot simpler, e.g. using a simple helper function like this:

    class TCPClient {
    public:
        void        disconnect();
        void        connect(const std::string& address, const std::string& port);
        std::string sendMessage(const std::string& msg);
    
    private:
        using error_code = boost::system::error_code;
    
        template<typename AllowTime> void await_operation(AllowTime const& deadline_or_duration) {
            using namespace boost::asio;
    
            ioservice.reset();
            {
                high_resolution_timer tm(ioservice, deadline_or_duration);
                tm.async_wait([this](error_code ec) { if (ec != error::operation_aborted) socket.cancel(); });
                ioservice.run_one();
            }
            ioservice.run();
        }
    
        boost::asio::io_service      ioservice { };
        boost::asio::ip::tcp::socket socket { ioservice };
    };
    

    E.g. connect(...) used to be:

    socket.reset(new ip::tcp::socket(ioservice));
    
    ip::tcp::resolver::query query(address, port);
    std::future<ip::tcp::resolver::iterator> conn_result = async_connect(*socket, ip::tcp::resolver(ioservice).resolve(query), use_future);
    
    if (conn_result.wait_for(std::chrono::seconds(6)) != std::future_status::timeout) {
        conn_result.get(); // throws boost::system::system_error if the operation fails
    }
    else {
        socket->cancel();
        // throw timeout_error("Timeout");
        throw std::runtime_error("timeout");
    }
    

    It now becomes:

    async_connect(socket, 
            ip::tcp::resolver(ioservice).resolve({address, port}),
            [&](error_code ec, ip::tcp::resolver::iterator it) { if (ec) throw std::runtime_error(ec.message()); });
    
    await_operation(std::chrono::seconds(6));
    

    Like wise, sendMessage becomes:

    streambuf response;
    async_read_until(socket, response, '\n', [&](error_code ec, size_t bytes_read) {
            if (ec) throw std::runtime_error(ec.message());
            std::cout << "read " << bytes_read << " bytes" << std::endl;
        });
    
    await_operation(std::chrono::system_clock::now() + std::chrono::seconds(4));
    
    return {std::istreambuf_iterator<char>(&response), {}};
    

    Note these are significantly simpler. Note, also, that correct exception messages are now thrown, depending on the cause of the failures.

    Full Demo

    Live On Coliru

    #ifndef __TCPCLIENT_H__
    #define __TCPCLIENT_H__
    
    #include <boost/asio.hpp>
    #include <boost/asio/high_resolution_timer.hpp>
    #include <iostream>
    
    class TCPClient {
    public:
        void        disconnect();
        void        connect(const std::string& address, const std::string& port);
        std::string sendMessage(const std::string& msg);
    
    private:
        using error_code = boost::system::error_code;
    
        template<typename AllowTime> void await_operation(AllowTime const& deadline_or_duration) {
            using namespace boost::asio;
    
            ioservice.reset();
            {
                high_resolution_timer tm(ioservice, deadline_or_duration);
                tm.async_wait([this](error_code ec) { if (ec != error::operation_aborted) socket.cancel(); });
                ioservice.run_one();
            }
            ioservice.run();
        }
    
        boost::asio::io_service      ioservice { };
        boost::asio::ip::tcp::socket socket { ioservice };
    };
    
    
    inline void TCPClient::connect(const std::string& address, const std::string& port) {
        using namespace boost::asio;
    
        async_connect(socket, 
                ip::tcp::resolver(ioservice).resolve({address, port}),
                [&](error_code ec, ip::tcp::resolver::iterator it) { if (ec) throw std::runtime_error(ec.message()); });
    
        await_operation(std::chrono::seconds(6));
    }
    
    inline void TCPClient::disconnect() {
        using namespace boost::asio;
    
        if (socket.is_open()) {
            try {
                socket.shutdown(ip::tcp::socket::shutdown_both);
                socket.close();
            }
            catch (const boost::system::system_error& e) {
                // ignore
                std::cerr << "ignored error " << e.what() << std::endl;
            }
        }
    }
    
    inline std::string TCPClient::sendMessage(const std::string& msg) {
        using namespace boost::asio;
    
        streambuf response;
        async_read_until(socket, response, '\n', [&](error_code ec, size_t bytes_read) {
                if (ec) throw std::runtime_error(ec.message());
                std::cout << "read " << bytes_read << " bytes" << std::endl;
            });
    
        await_operation(std::chrono::system_clock::now() + std::chrono::seconds(4));
    
        return {std::istreambuf_iterator<char>(&response), {}};
    }
    #endif
    
    #include <iostream>
    
    //#include "TCPClient.hpp"
    
    int main(/*int argc, char* argv[]*/) {
        TCPClient client;
        try {
            client.connect("127.0.0.1", "27015");
            std::cout << "Response: " << client.sendMessage("Hello!") << std::endl;
        }
        catch (const boost::system::system_error& e) {
            std::cerr << e.what() << std::endl;
        }
        catch (const std::exception& e) {
            std::cerr << e.what() << std::endl;
        }
    }
    

    BONUS

    If you want even more convenience, have a generalized callback handler that just raises the exception:

    struct raise {
        template <typename... A> void operator()(error_code ec, A...) const {
            if (ec) throw std::runtime_error(ec.message()); 
        }
    };
    

    Now, the bodies become even simpler in absense of lambdas:

    inline void TCPClient::connect(const std::string& address, const std::string& port) {
        async_connect(socket, ip::tcp::resolver(ioservice).resolve({address, port}), raise());
        await_operation(std::chrono::seconds(6));
    }
    
    inline std::string TCPClient::sendMessage(const std::string& msg) {
        streambuf response;
        async_read_until(socket, response, '\n', raise());
        await_operation(std::chrono::system_clock::now() + std::chrono::seconds(4));
    
        return {std::istreambuf_iterator<char>(&response), {}};
    }
    

    See the adapted demo: Live On Coliru too

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