Can anybody give some sample code to read and write a file using JavaScript?
The future is here! The proposals are closer to completion, no more ActiveX or flash or java. Now we can use:
File System APIs
Native Drag&Drop File Access
You could use the Drag/Drop to get the file into the browser, or a simple upload control. Once the user has selected a file, you can read it w/ Javascript: http://www.html5rocks.com/en/tutorials/file/dndfiles/
Currently, files can be written and read from the context of a browser tab/window with the File, FileWriter, and FileSystem APIs, though there are caveats to their use (see tail of this answer).
But to answer your question:
Using BakedGoods*
Write file:
bakedGoods.set({
data: [{key: "testFile", value: "Hello world!", dataFormat: "text/plain"}],
storageTypes: ["fileSystem"],
options: {fileSystem:{storageType: Window.PERSISTENT}},
complete: function(byStorageTypeStoredItemRangeDataObj, byStorageTypeErrorObj){}
});
Read file:
bakedGoods.get({
data: ["testFile"],
storageTypes: ["fileSystem"],
options: {fileSystem:{storageType: Window.PERSISTENT}},
complete: function(resultDataObj, byStorageTypeErrorObj){}
});
Using the raw File, FileWriter, and FileSystem APIs
Write file:
function onQuotaRequestSuccess(grantedQuota)
{
function saveFile(directoryEntry)
{
function createFileWriter(fileEntry)
{
function write(fileWriter)
{
var dataBlob = new Blob(["Hello world!"], {type: "text/plain"});
fileWriter.write(dataBlob);
}
fileEntry.createWriter(write);
}
directoryEntry.getFile(
"testFile",
{create: true, exclusive: true},
createFileWriter
);
}
requestFileSystem(Window.PERSISTENT, grantedQuota, saveFile);
}
var desiredQuota = 1024 * 1024 * 1024;
var quotaManagementObj = navigator.webkitPersistentStorage;
quotaManagementObj.requestQuota(desiredQuota, onQuotaRequestSuccess);
Read file:
function onQuotaRequestSuccess(grantedQuota)
{
function getfile(directoryEntry)
{
function readFile(fileEntry)
{
function read(file)
{
var fileReader = new FileReader();
fileReader.onload = function(){var fileData = fileReader.result};
fileReader.readAsText(file);
}
fileEntry.file(read);
}
directoryEntry.getFile(
"testFile",
{create: false},
readFile
);
}
requestFileSystem(Window.PERSISTENT, grantedQuota, getFile);
}
var desiredQuota = 1024 * 1024 * 1024;
var quotaManagementObj = navigator.webkitPersistentStorage;
quotaManagementObj.requestQuota(desiredQuota, onQuotaRequestSuccess);
Just what you asked for right? Maybe, maybe not. The latter two of the APIs:
Additionally, the FileSystem spec defines no guidelines on how directory structures are to appear on disk. In Chromium-based browsers for example, the sandbox has a virtual file system (a directory structure which does not necessarily exist on disk in the same form that it does when accessed from within the browser), within which the directories and files created with the APIs are placed.
So though you may be able to write files to a system with the APIs, locating the files without the APIs (well, without the FileSystem API) could be a non-trivial affair.
If you can deal with these issues/limitations, these APIs are pretty much the only native way to do what you've asked.
If you're open to non-native solutions, Silverlight also allows for file i/o from a tab/window contest through IsolatedStorage. However, managed code is required to utilize this facility; a solution which requires writing such code is beyond the scope of this question.
Of course, a solution which makes use of complementary managed code, leaving one with only Javascript to write, is well within the scope of this question ;) :
//Write file to first of either FileSystem or IsolatedStorage
bakedGoods.set({
data: [{key: "testFile", value: "Hello world!", dataFormat: "text/plain"}],
storageTypes: ["fileSystem", "silverlight"],
options: {fileSystem:{storageType: Window.PERSISTENT}},
complete: function(byStorageTypeStoredItemRangeDataObj, byStorageTypeErrorObj){}
});
* BakedGoods is a Javascript library that establishes a uniform interface that can be used to conduct common storage operations in all native, and some non-native storage facilities. It is maintained by this guy right here : ) .
For Firefox:
var file = Components.classes["@mozilla.org/file/local;1"].
createInstance(Components.interfaces.nsILocalFile);
file.initWithPath("/home");
See https://developer.mozilla.org/en-US/docs/Code_snippets/File_I_O
For others, check out the TiddlyWiki app to see how it does it.
You'll have to turn to Flash, Java or Silverlight. In the case of Silverlight, you'll be looking at Isolated Storage. That will get you write to files in your own playground on the users disk. It won't let you write outside of your playground though.
For completeness, the OP does not state he is looking to do this in a browser (if he is, as has been stated, it is generally not possible)
However javascript per se does allow this; it can be done with server side javascript.
See this documentation on the Javascript File class
Edit: That link was to the Sun docs that now have been moved by Oracle.
To keep up with the times here's the node.js documentation for the FileSystem class: http://nodejs.org/docs/latest/api/fs.html
Edit(2): You can read files client side now with HTML5: http://www.html5rocks.com/en/tutorials/file/dndfiles/
From a ReactJS test, the following code successfully writes a file:
import writeJsonFile from 'write-json-file';
const ans = 42;
writeJsonFile('answer.txt', ans);
const json = {"answer": ans};
writeJsonFile('answer_json.txt', json);
The file is written to the directory containing the tests, so writing to an actual JSON file '*.json' creates a loop!