How can I create static variables in Javascript?
You do it through an IIFE (immediately invoked function expression):
var incr = (function () {
var i = 1;
return function () {
return i++;
}
})();
incr(); // returns 1
incr(); // returns 2
If you want to use prototype then there is a way
var p = function Person() {
this.x = 10;
this.y = 20;
}
p.prototype.counter = 0;
var person1 = new p();
person1.prototype = p.prototype;
console.log(person1.counter);
person1.prototype.counter++;
var person2 = new p();
person2.prototype = p.prototype;
console.log(person2.counter);
console.log(person1.counter);
Doing this you will be able to access the counter variable from any instance and any change in the property will be immediately reflected!!
If you come from a class-based, statically typed object-oriented language (like Java, C++ or C#) I assume that you are trying to create a variable or method associated to a "type" but not to an instance.
An example using a "classical" approach, with constructor functions maybe could help you to catch the concepts of basic OO JavaScript:
function MyClass () { // constructor function
var privateVariable = "foo"; // Private variable
this.publicVariable = "bar"; // Public variable
this.privilegedMethod = function () { // Public Method
alert(privateVariable);
};
}
// Instance method will be available to all instances but only load once in memory
MyClass.prototype.publicMethod = function () {
alert(this.publicVariable);
};
// Static variable shared by all instances
MyClass.staticProperty = "baz";
var myInstance = new MyClass();
staticProperty
is defined in the MyClass object (which is a function) and has nothing to do with its created instances, JavaScript treats functions as first-class objects, so being an object, you can assign properties to a function.
UPDATE: ES6 introduced the ability to declare classes through the class
keyword. It is syntax sugar over the existing prototype-based inheritance.
The static keyword allows you to easily define static properties or methods in a class.
Let's see the above example implemented with ES6 classes:
class MyClass {
// class constructor, equivalent to
// the function body of a constructor
constructor() {
const privateVariable = 'private value'; // Private variable at the constructor scope
this.publicVariable = 'public value'; // Public property
this.privilegedMethod = function() {
// Public Method with access to the constructor scope variables
console.log(privateVariable);
};
}
// Prototype methods:
publicMethod() {
console.log(this.publicVariable);
}
// Static properties shared by all instances
static staticProperty = 'static value';
static staticMethod() {
console.log(this.staticProperty);
}
}
// We can add properties to the class prototype
MyClass.prototype.additionalMethod = function() {
console.log(this.publicVariable);
};
var myInstance = new MyClass();
myInstance.publicMethod(); // "public value"
myInstance.additionalMethod(); // "public value"
myInstance.privilegedMethod(); // "private value"
MyClass.staticMethod(); // "static value"
There are 4 ways to emulate function-local static variables in Javascript.
Method 1: Using function object properties (supported in old browsers)
function someFunc1(){
if( !('staticVar' in someFunc1) )
someFunc1.staticVar = 0 ;
alert(++someFunc1.staticVar) ;
}
someFunc1() ; //prints 1
someFunc1() ; //prints 2
someFunc1() ; //prints 3
Method 2: Using a closure, variant 1 (supported in old browsers)
var someFunc2 = (function(){
var staticVar = 0 ;
return function(){
alert(++staticVar) ;
}
})()
someFunc2() ; //prints 1
someFunc2() ; //prints 2
someFunc2() ; //prints 3
Method 3: Using a closure, variant 2 (also supported in old browsers)
var someFunc3 ;
with({staticVar:0})
var someFunc3 = function(){
alert(++staticVar) ;
}
someFunc3() ; //prints 1
someFunc3() ; //prints 2
someFunc3() ; //prints 3
Method 4: Using a closure, variant 3 (requires support for EcmaScript 2015)
{
let staticVar = 0 ;
function someFunc4(){
alert(++staticVar) ;
}
}
someFunc4() ; //prints 1
someFunc4() ; //prints 2
someFunc4() ; //prints 3
You might take advantage of the fact that JS functions are also objects -- which means they can have properties.
For instance, quoting the example given on the (now vanished) article Static variables in Javascript:
function countMyself() {
// Check to see if the counter has been initialized
if ( typeof countMyself.counter == 'undefined' ) {
// It has not... perform the initialization
countMyself.counter = 0;
}
// Do something stupid to indicate the value
alert(++countMyself.counter);
}
If you call that function several time, you'll see the counter is being incremented.
And this is probably a much better solution than poluting the global namespace with a global variable.
And here is another possible solution, based on a closure : Trick to use static variables in javascript :
var uniqueID = (function() {
var id = 0; // This is the private persistent value
// The outer function returns a nested function that has access
// to the persistent value. It is this nested function we're storing
// in the variable uniqueID above.
return function() { return id++; }; // Return and increment
})(); // Invoke the outer function after defining it.
Which gets you the same kind of result -- except, this time, the incremented value is returned, instead of displayed.
About the class introduced by ECMAScript 2015. The other answers are not totally clear.
Here is an example showing how to create a static var staticVar
with the ClassName
.var
synthax:
class MyClass {
constructor(val) {
this.instanceVar = val;
MyClass.staticVar = 10;
}
}
var class1 = new MyClass(1);
console.log(class1.instanceVar); // 1
console.log(class1.constructor.staticVar); // 10
// New instance of MyClass with another value
var class2 = new MyClass(3);
console.log(class1.instanceVar); // 1
console.log(class2.instanceVar); // 3
To access the static variable we use the .constructor property that returns a reference to the object constructor function that created the class. We can call it on the two created instances:
MyClass.staticVar = 11;
console.log(class1.constructor.staticVar); // 11
console.log(class2.constructor.staticVar); // 11 <-- yes it's static! :)
MyClass.staticVar = 12;
console.log(class1.constructor.staticVar); // 12
console.log(class2.constructor.staticVar); // 12