Rvalue reference: Why aren't rvalues implicitly moved?

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独厮守ぢ 2020-12-01 21:28

On Artima article about C++ rvalue reference (http://www.artima.com/cppsource/rvalue.html) there is words: That\'s why it is necessary to say move(x) instead of just x w

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  • 2020-12-01 22:13

    Consider this scenario:

    void foo(std::string x) {}
    void bar(std::string y) {}
    
    void test(std::string&& str)
    {
        // to be determined
    }
    

    We want to call foo with str, then bar with str, both with the same value. The best way to do this is:

    foo(str); // copy str to x
    bar(std::move(str)); // move str to y; we move it because we're done with it
    

    It would be a mistake to do this:

    foo(std::move(str)); // move str to x
    bar(std::move(str)); // move str to y...er, except now it's empty
    

    Because after the first move the value of str is unspecified.

    So in the design of rvalue references, this implicit move is not there. If it were, our best way above would not work because the first mention of str would be std::move(str) instead.

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  • 2020-12-01 22:25

    The way I see it is that if we had some rvalue reference x:

    T&& x = ...;
    

    and we called some function using x as a parameter:

    f(x)
    

    We need someway to tell f whether or not it can damage x (or "take ownership of x", or "is the last client to use x").

    One way to design this would be to qualify every call:

    f(yours_now(x)) // ok to damage
    f(still_mine(x)) // dont damage
    

    and make the unqualified call illegal.

    Another way would be to make one way the default:

    Either:

    f(yours_now(x)) // ok to damage
    f(x) // dont damage
    

    or

    f(x) // ok to damage
    f(still_mine(x)) // dont damage
    

    So if we agree qualifying every use is too bulky and we should default to one way, which is best? Well lets look at the cost of accidentally picking the default in both cases:

    In the first case it was ok to damage, but we accidentally said it wasnt. In this case we lose performance because an unnecessary copy was made, but other than that no big deal.

    In the second case it was not ok to damage an object, but we accidentally said it was. This may cause a difficult to detect logical bug in the program, as x is now in a damaged state as f returns, but the author expected it not to be.

    So the first case is what was chosen because its "safer".

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