How to eliminate flicker in Windows.Forms custom control when scrolling?

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攒了一身酷
攒了一身酷 2020-12-01 19:22

I want to create a custom control in C#. But every time I have to fully redraw my control, it flickers, even if I use double buffering (drawing to an Image first, and blitti

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  • 2020-12-01 19:57

    It may be good enough to just call

    SetStyle(ControlStyles::UserPaint | ControlStyles::AllDrawingInWmPaint, true);
    

    The flickering you are seeing most likely because Windows draws the background of the control first (via WM_ERASEBKGND), then asks your control to do whatever drawing you need to do (via WM_PAINT). By disabling the background paint and doing all painting in your OnPaint override can eliminate the problem in 99% of the cases without the need to use all the memory needed for double buffering.

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  • 2020-12-01 20:05

    I pulled this from a working C# program. Other posters have syntax errors and clearly copied from C++ instead of C#

    SetStyle(ControlStyles.OptimizedDoubleBuffer | 
                            ControlStyles.UserPaint |
                            ControlStyles.AllPaintingInWmPaint, true);
    
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  • 2020-12-01 20:06

    You could try putting the following in your constructor after the InitiliseComponent call.

    SetStyle(ControlStyles.OptimizedDoubleBuffer | 
             ControlStyles.UserPaint |
             ControlStyles.AllPaintingInWmPaint, true);
    

    EDIT:

    If you're giving this a go, if you can, remove your own double buffering code and just have the control draw itself in response to the appropriate virtual methods being called.

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  • 2020-12-01 20:12

    You say you've tried double buffering, but then you say drawing to an Image first and blitting that. Have you tried setting DoubleBuffered = true in the constructor rather than doing it yourself with an Image?

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