Consider the following code:
void Handler(object o, EventArgs e)
{
// I swear o is a string
string s = (string)o; // 1
//-OR-
string s = o as str
'as' is based on 'is', which is a keyword that checks at runtime if the object is polimorphycally compatible (basically if a cast can be made) and returns null if the check fails.
These two are equivalent:
Using 'as':
string s = o as string;
Using 'is':
if(o is string)
s = o;
else
s = null;
On the contrary, the c-style cast is made also at runtime, but throws an exception if the cast cannot be made.
Just to add an important fact:
The 'as' keyword only works with reference types. You cannot do:
// I swear i is an int
int number = i as int;
In those cases you have to use casting.
Since nobody mentioned it, the closest to instanceOf to Java by keyword is this:
obj.GetType().IsInstanceOfType(otherObj)
Use direct cast string s = (string) o;
if in the logical context of your app string
is the only valid type. With this approach, you will get InvalidCastException
and implement the principle of Fail-fast. Your logic will be protected from passing the invalid type further or get NullReferenceException if used as
operator.
If the logic expects several different types cast string s = o as string;
and check it on null
or use is
operator.
New cool feature have appeared in C# 7.0 to simplify cast and check is a Pattern matching:
if(o is string s)
{
// Use string variable s
}
or
switch (o)
{
case int i:
// Use int variable i
break;
case string s:
// Use string variable s
break;
}
It seems the two of them are conceptually different.
Direct Casting
Types don't have to be strictly related. It comes in all types of flavors.
It feels like the object is going to be converted into something else.
AS operator
Types have a direct relationship. As in:
It feels like the you are going to handle the object in a different way.
Samples and IL
class TypeA
{
public int value;
}
class TypeB
{
public int number;
public static explicit operator TypeB(TypeA v)
{
return new TypeB() { number = v.value };
}
}
class TypeC : TypeB { }
interface IFoo { }
class TypeD : TypeA, IFoo { }
void Run()
{
TypeA customTypeA = new TypeD() { value = 10 };
long longValue = long.MaxValue;
int intValue = int.MaxValue;
// Casting
TypeB typeB = (TypeB)customTypeA; // custom explicit casting -- IL: call class ConsoleApp1.Program/TypeB ConsoleApp1.Program/TypeB::op_Explicit(class ConsoleApp1.Program/TypeA)
IFoo foo = (IFoo)customTypeA; // is-a reference -- IL: castclass ConsoleApp1.Program/IFoo
int loseValue = (int)longValue; // explicit -- IL: conv.i4
long dontLose = intValue; // implict -- IL: conv.i8
// AS
int? wraps = intValue as int?; // nullable wrapper -- IL: call instance void valuetype [System.Runtime]System.Nullable`1<int32>::.ctor(!0)
object o1 = intValue as object; // box -- IL: box [System.Runtime]System.Int32
TypeD d1 = customTypeA as TypeD; // reference conversion -- IL: isinst ConsoleApp1.Program/TypeD
IFoo f1 = customTypeA as IFoo; // reference conversion -- IL: isinst ConsoleApp1.Program/IFoo
//TypeC d = customTypeA as TypeC; // wouldn't compile
}