HTTP doesn't work in Android emulator

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故里飘歌
故里飘歌 2020-12-01 17:20

I tried multiple HTTP classes (HttpURLConnection, HTTPClient and others) but they don\'t work in emulator. Then I decided to test that on my phone

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  • 2020-12-01 17:20

    You disable the strict mode using following code:

    if (android.os.Build.VERSION.SDK_INT > 9) {
    StrictMode.ThreadPolicy policy = 
    new StrictMode.ThreadPolicy.Builder().permitAll().build();
    StrictMode.setThreadPolicy(policy);
    }
    

    This is not recommended: use the AsyncTask interface.

    Link of AsyncTask

    Link of another reference

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  • 2020-12-01 17:24

    If you look at this Android documentation, it explains

    NetworkOnMainThreadException:

    The exception that is thrown when an application attempts to perform a networking operation on its main thread.

    This is only thrown for applications targeting the Honeycomb SDK or higher. Applications targeting earlier SDK versions are allowed to do networking on their main event loop threads, but it's heavily discouraged.

    So, depending on OS version, there may be enforcement (exception throwing) of the policy that you not make network requests on the UI thread. This could explain why your code works on a device, and not on an emulator (if they have different Android versions).

    You could change the ThreadPolicy. But as an alternative, I'd suggest you look again at the statement in the Android docs. They heavily discourage performing network operations on the main thread, and I'd certainly agree with them.

    So, rather than changing the policy to make it legal, you might consider changing your code, so that your getResponse() method is not called on the UI thread.

    Typically, you would use AsyncTask to do the work in the background.

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  • 2020-12-01 17:38

    This happens because you try to perform network activity on the main thread.

    I had the same issue, It worked for a while, then after a few weeks of developing, it stopped working.

    The solution I found was to add these lines to the

    onCreate()
    

    Method:

        StrictMode.ThreadPolicy policy = new StrictMode.ThreadPolicy.Builder().permitAll().build();
        StrictMode.setThreadPolicy(policy);
    

    Hope this works for you too

    EDIT

    Due to increasing number of upvotes, I wish to add something. This will remove the NetworkingOnMainThreadException, HOWEVER, it is by far not a recommended way.

    This exception is there for a reason. Network activity can take time, performing networking on the main thread, which is the same thread that responsible for updating the UI, would freeze the thread until the networking is done (this is what happens on every thread, but when it's performed on a dedicated thread, it's ok). In Android, if the UI-thread isn't active for 5 seconds, it will show the Application is not responsive, Do you want to close it? dialog.

    This is what the exception has come to prevent. Setting the policy, like I suggested, while removes the exception, is the wrong way of doing things. Any networking actions should be done on a separate thread, either by using AsyncTask or by creating new Thread manually. AsyncTask are a very easy and straight-forward way of implementing this, and this is what I recommend.

    Please take this edit into consideration when using my answer.

    Cheers

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