(sorry for bad English)
I have a big problem with performance of DataGridView
when it re-paints.
I\'m using a DataGridVie
Clean Solution without reflection is:
public class DataGridViewDoubleBuffered : DataGridView
{
public DataGridViewDoubleBuffered()
{
DoubleBuffered = true;
}
}
Then go to myForm.designer.cs and change a type from DataGridView to DataGridViewDoubleBuffered .
i use this solution and saw bit fixed.
Reflection is used so import this too in code
using System.Reflection;
typeof(DataGridView).InvokeMember("DoubleBuffered",
BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.SetProperty,
null,this.dataGridView1,new object[] { true });
Also read MSDN article: Best Practices for Scaling the Windows Forms DataGridView Control
Have you enabled double buffering for the grid view?
have a look at Horrible redraw performance of the DataGridView on one of my two screens
if you haven't already for some ideas
When working with large amounts of data, the DataGridView
control can consume a large amount of memory in overhead, unless you use it carefully. On clients with limited memory, you can avoid some of this overhead by avoiding features that have a high memory cost.
You can also manage some or all of the data maintenance and retrieval tasks yourself using virtual mode in order to customize the memory usage for your scenario. More detail you can visit dapfor. com
I recently had some slowness issues with DataGridView
and the solution was the following code
public static void DoubleBuffered(this DataGridView dgv, bool setting)
{
Type dgvType = dgv.GetType();
PropertyInfo pi = dgvType.GetProperty("DoubleBuffered",
BindingFlags.Instance | BindingFlags.NonPublic);
pi.SetValue(dgv, setting, null);
}
It turns double buffering on for DataGridView
objects. Just call DoubleBuffered()
on your DGV. Hope it helps.
Edit: I might've gotten this off SO, but I can't search for the original right now so this is just to emphasize that the code isn't mine.