What is the idiomatic Python equivalent of this C/C++ code?
void foo()
{
static int counter = 0;
counter++;
I write a simple function to use static variables:
def Static():
### get the func object by which Static() is called.
from inspect import currentframe, getframeinfo
caller = currentframe().f_back
func_name = getframeinfo(caller)[2]
# print(func_name)
caller = caller.f_back
func = caller.f_locals.get(
func_name, caller.f_globals.get(
func_name
)
)
class StaticVars:
def has(self, varName):
return hasattr(self, varName)
def declare(self, varName, value):
if not self.has(varName):
setattr(self, varName, value)
if hasattr(func, "staticVars"):
return func.staticVars
else:
# add an attribute to func
func.staticVars = StaticVars()
return func.staticVars
How to use:
def myfunc(arg):
if Static().has('test1'):
Static().test += 1
else:
Static().test = 1
print(Static().test)
# declare() only takes effect in the first time for each static variable.
Static().declare('test2', 1)
print(Static().test2)
Static().test2 += 1
Another (not recommended!) twist on the callable object like https://stackoverflow.com/a/279598/916373, if you don't mind using a funky call signature, would be to do
class foo(object):
counter = 0;
@staticmethod
def __call__():
foo.counter += 1
print "counter is %i" % foo.counter
>>> foo()()
counter is 1
>>> foo()()
counter is 2
Python doesn't have static variables but you can fake it by defining a callable class object and then using it as a function. Also see this answer.
class Foo(object):
# Class variable, shared by all instances of this class
counter = 0
def __call__(self):
Foo.counter += 1
print Foo.counter
# Create an object instance of class "Foo," called "foo"
foo = Foo()
# Make calls to the "__call__" method, via the object's name itself
foo() #prints 1
foo() #prints 2
foo() #prints 3
Note that __call__
makes an instance of a class (object) callable by its own name. That's why calling foo()
above calls the class' __call__
method. From the documentation:
Instances of arbitrary classes can be made callable by defining a
__call__()
method in their class.
The idiomatic way is to use a class, which can have attributes. If you need instances to not be separate, use a singleton.
There are a number of ways you could fake or munge "static" variables into Python (one not mentioned so far is to have a mutable default argument), but this is not the Pythonic, idiomatic way to do it. Just use a class.
Or possibly a generator, if your usage pattern fits.
One could also consider:
def foo():
try:
foo.counter += 1
except AttributeError:
foo.counter = 1
Reasoning:
if
branch (think StopIteration exception)After trying several approaches I end up using an improved version of @warvariuc's answer:
import types
def func(_static=types.SimpleNamespace(counter=0)):
_static.counter += 1
print(_static.counter)