I have a C++ object of type ObjectArray
typedef map> ObjectArray;
What is the syn
If you want to add an existing pointer to insert into the map, you will have to use std::move.
For example:
std::unique_ptr<Class1> classPtr(new Class1);
myMap.insert(std::make_pair(0,std::move(classPtr)));
As a first remark, I wouldn't call it ObjectArray
if it is a map and not an array.
Anyway, you can insert objects this way:
ObjectArray myMap;
myMap.insert(std::make_pair(0, std::unique_ptr<Class1>(new Class1())));
Or this way:
ObjectArray myMap;
myMap[0] = std::unique_ptr<Class1>(new Class1());
The difference between the two forms is that the former will fail if the key 0
is already present in the map, while the second one will overwrite its value with the new one.
In C++14, you may want to use std::make_unique() instead of constructing the unique_ptr
from a new
expression. For instance:
myMap[0] = std::make_unique<Class1>();
In addition to previous answers, I wanted to point out that there is also a method emplace
(it's convenient when you cannot/don't want to make a copy), so you can write it like this:
ObjectArray object_array;
auto pointer = std::make_unique<Class1>(...); // since C++14
object_array.emplace(239LL, std::move(pointer));
// You can also inline unique pointer:
object_array.emplace(30LL, std::make_unique<Class1>(...));