I know I can find the version of Swift I\'m running right now reverting to a Terminal and typing:
xcrun swift --version
Swift version 1.1 (swift-600.0.57.4)
You can use conditional compilation directives to test for the specific Swift version used to build your project:
#if swift(>=5.0)
print("Hello, Swift 5!")
#elseif swift(>=4.0)
print("Hello, Swift 4!")
#elseif swift(>=3.0)
print("Hello, Swift 3!")
#elseif swift(>=2.2)
print("Hello, Swift 2.2!")
#elseif swift(>=2.1)
print("Hello, Swift 2.1!")
#endif
Open up a command line on your Mac computer
type swift -version, without the double dashes, which doesn't work any more for Xcode 11/Swift 5.2.2
Of course, you'll have to update to latest IDE, which always downloads the latest version of both Xcode, languages, compilers and tools... EVERYTHING is updated. If you do that, that solution works for sure.
Finally got a workaround to do this. I'm using the constants prefixed with __
you can observe in your Playground. This would have been easier with some level of reflection, but...
__IPHONE_OS_VERSION_MAX_ALLOWED
is 80200, meaning __IPHONE_8_2
for Xcode 6.2 (Swift 1.1) but its value is 80300 (__IPHONE_8_3
) in Xcode 6.3 (Swift 1.2)
func isSwift12() -> Bool {
return __IPHONE_OS_VERSION_MAX_ALLOWED == 80300
}
isSwift12()
So now in your library you can fail fast and tell your user Swift's version is not correct using this:
assert(isSwift12(), "Need Swift 12")
Swift will give you a nice:
assertion failed: Need Swift 12: file , line 20
UPDATE WWDC 2015 - Swift 2.0
As stated in Apple's Swift blog, in Swift 2.0 we have #available
blocks to check for certain OS versions in our code. An example should be:
if #available(OSX 10.11, *) {
monochromeFilter!.setValue(CIColor(red: 0.5, green: 0.5, blue: 0.5), forKey:kCIInputColorKey)
} else {
// Fallback on earlier versions
}
For iOS :
var systemVersion = UIDevice.currentDevice().systemVersion;
For OSX :
var systemVersion = NSProcessInfo.processInfo().operatingSystemVersion;
K.
Swift 3.1 extends the @available
attribute to support specifying Swift version numbers in addition to its existing platform versions.
// Swift 3.1
@available(swift 3.1)
func intVersion(number: Double) -> Int? {
return Int(exactly: number)
}
@available(swift, introduced: 3.0, obsoleted: 3.1)
func intVersion(number: Double) -> Int {
return Int(number)
}
From your comment:
I want to check because different versions of Swift have different features
You should not check the version of your programming language in order to use some features or not. This approach is much better:
if (self.respondsToSelector(Selector("yourMethodSelector"))) {
self.yourMethodSelector(test, sender: self)
} else {
//error handling
}
Just check whether a method is available or not.