like
TakeScreenshot(new Rectangle(0,0,100,100), \"output.jpg\");
Use the following:
Rectangle rect = new Rectangle(0, 0, 100, 100);
Bitmap bmp = new Bitmap(rect.Width, rect.Height, PixelFormat.Format32bppArgb);
Graphics g = Graphics.FromImage(bmp);
g.CopyFromScreen(rect.Left, rect.Top, 0, 0, bmp.Size, CopyPixelOperation.SourceCopy);
bmp.Save(fileName, ImageFormat.Jpeg);
Here is the code to capture the screen. Change the values to the size you need.
Bitmap printscreen = new Bitmap(Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height);
Graphics graphics = Graphics.FromImage(printscreen as Image);
graphics.CopyFromScreen(0, 0, 0, 0, printscreen.Size);
printscreen.Save(@"C:\printscreen.jpg", ImageFormat.Jpeg);
Or make method which will return you captured image like this :
Image CaptureScreen(int sourceX, int sourceY, int destX, int destY,
Size regionSize)
{
Bitmap bmp = new Bitmap(regionSize.Width, regionSize.Height);
Graphics g = Graphics.FromImage(bmp);
g.CopyFromScreen(sourceX, sourceY, destX, destY, regionSize);
return bmp;
}
......
// call
Image image = CaptureScreen(sourceX, sourceY, destX, destY, regionSize);
image.Save(@"C:\Somewhere\screen.jpg);
Use the Graphics.CopyFromScreen method. Google turns up this tutorial.
Have you checked the Graphics.CopyFromScreen method?