I\'m trying to create a map, where the key is an int
, and the value is an array as follows:
int red[3] = {1,0,0};
int green[3] = {0,1,0};
int b
Use std::tr1::array.
typedef std::tr1::array<int, 3> Triple;
Triple red = {1, 0, 0};
Triple green = {0, 1, 0};
Triple blue = {0, 0, 1};
std::map<int, Triple> colours;
colours.insert(std::make_pair(GLUT_LEFT_BUTTON, red));
colours.insert(std::make_pair(GLUT_MIDDLE_BUTTON, blue));
colours.insert(std::make_pair(GLUT_RIGHT_BUTTON, green));
Or std::array in C++11 and above
using Triple = std::array<int, 3>;
Triple red = {1, 0, 0};
Triple green = {0, 1, 0};
Triple blue = {0, 0, 1};
std::map<int, Triple> colours;
colours.insert(std::make_pair(GLUT_LEFT_BUTTON, red));
colours.insert(std::make_pair(GLUT_MIDDLE_BUTTON, blue));
colours.insert(std::make_pair(GLUT_RIGHT_BUTTON, green));
Don't map to an int[], instead, map to an int* like this:
#include <iostream>
#include <map>
using namespace std;
int main(){
std::map<int,int*> colors;
int red[] = {3,7,9};
colors[52] = red;
cout << colors[52][1]; //prints 7
colors[52][1] = 11;
cout << colors[52][1]; //prints 11
return 0;
}
You can't copy arrays by value like that.
Here are several solutions, but I recommend #4 for your needs:
Use an std::vector
instead of an array.
Use a map of pointers to arrays of 3 elements:
int red[3] = {1,0,0};
int green[3] = {0,1,0};
int blue[3] = {0,0,1};
std::map<int,int(*)[3]> colours;
colours.insert(std::pair<int,int(*)[3]>(GLUT_LEFT_BUTTON,&red));
colours.insert(std::pair<int,int(*)[3]>(GLUT_MIDDLE_BUTTON,&blue));
colours.insert(std::pair<int,int(*)[3]>(GLUT_RIGHT_BUTTON,&green));
// Watch out for scope here, you may need to create the arrays on the heap.
Use boost tuples instead of arrays of 3 elements.
Instead of using an array make a new struct that takes 3 elements. Make the map<int, newstructtype>
. Or wrap your array in a struct as follows:
struct Triple
{
int color[3];
};
// Later in code
Triple red = {1, 0, 0}, green = {0, 1, 0}, blue = {0, 0, 1};
std::map<int,Triple> colours;
colours.insert(std::pair<int,Triple>(GLUT_LEFT_BUTTON,red));
colours.insert(std::pair<int,Triple>(GLUT_MIDDLE_BUTTON,blue));
colours.insert(std::pair<int,Triple>(GLUT_RIGHT_BUTTON,green));
Approach using structure in C++
int MAX_DATA_PER_INSTR = 8;
//struct to hold the values. remember to write the constructor
struct InstrChar
{
InstrChar(int in[MAX_DATA_PER_INSTR]) {
//c alternative is memcopy
std::copy(in, in+MAX_DATA_PER_INSTR, data);
}
int data[MAX_DATA_PER_INSTR];
};
// create a key value pair
std::map <int, InstrChar> address_instructions;
std::map <int, InstrChar>::iterator it;
// sample array, 8 elements
int xp[MAX_DATA_PER_INSTR ] = {31,4,3,4,4,3,1,2};
address_instructions.insert(std::pair<int, InstrChar>(PC, xp));
it = address_instructions.find(PC);
InstrChar buf1 = it->second;
//integer pointer to the array, can be dereferenced as *p, *(p+1), .... //*(p+7)
int *p = buf1.data;
//in case you need to print these values out. They can also be referred to as buf1.data[0], buf1.data[1], buf1.data[2]
printf("%d\n", (*p));
printf("%d\n", *(p+1));
printf("%d\n", *(p+2));
printf("%d\n", *(p+3));
printf("%d\n", *(p+4));
printf("%d\n", *(p+5));
printf("%d\n", *(p+6));
printf("%d\n", *(p+7));
Arrays are not first class constructs in C++. They are not Copy Constructible
nor Assignable
which are requirements for values of std::map
. You can use boost::array
or std::vector
.
Another alternative is to put the arrays in a wrapping struct:
struct Wrapper { int value[3]; };
// ...
Wrapper red = {{1,0,0}};
std::map<int,Wrapper> colours;
colours.insert(std::pair<int,Wrapper>(1, red));