I am a PHP web programmer who is trying to learn C#.
I would like to know why C# requires me to specify the data type when creating a variable.
Class
That's the difference between a strongly typed and weakly typed language. C# (and C, C++, Java, most more powerful languages) are strongly typed so you must declare the variable type.
As others have said, C# is static/strongly-typed. But I take your question more to be "Why would you want C# to be static/strongly-typed like this? What advantages does this have over dynamic languages?"
With that in mind, there are lots of good reasons:
Readability/Maintainability You are now providing more information about how the code is supposed to work to future developers who read it. You add information that a specific variable is intended to hold a certain kind of value, and that helps programmers reason about what the purpose of that variable is.
This is probably why, for example, Microsoft's style guidelines recommended that VB6 programmers put a type prefix with variable names, but that VB.Net programmers do not.
Performance This is the weakest reason, but late-binding/duck typing can be slower. In the end, a variable refers to memory that is structured in some specific way. Without strong types, the program will have to do extra type verification or conversion behind the scenes at runtime as you use memory that is structured one way physically as if it were structured in another way logically.
I hesitate to include this point, because ultimately you often have to do those conversions in a strongly typed language as well. It's just that the strongly typed language leaves the exact timing and extent of the conversion to the programmer, and does no extra work unless it needs to be done. It also allows the programmer to force a more advantageous data type. But these really are attributes of the programmer, rather than the platform.
That would itself be a weak reason to omit the point, except that a good dynamic language will often make better choices than the programmer. This means a dynamic language can help many programmers write faster programs. Still, for good programmers, strongly-typed languages have the potential to be faster.
Or perhaps you were just wondering why you have to specify the class name twice for the same variable on the same line? The answer is two-fold:
var
keyword instead of the type name in many cases. Variables created this way are still statically typed, but the type is now inferred for you by the compiler.Why do we need to know the data type before a class instance?
You don't! Read from right to left. You create the variable and then you store it in a type safe variable so you know what type that variable is for later use.
Consider the following snippet, it would be a nightmare to debug if you didn't receive the errors until runtime.
void FunctionCalledVeryUnfrequently()
{
ClassA a = new ClassA();
ClassB b = new ClassB();
ClassA a2 = new ClassB(); //COMPILER ERROR(thank god)
//100 lines of code
DoStuffWithA(a);
DoStuffWithA(b); //COMPILER ERROR(thank god)
DoStuffWithA(a2);
}
When you'r thinking you can replace the new Class() with a number or a string and the syntax will make much more sense. The following example might be a bit verbose but might help to understand why it's designed the way it is.
string s = "abc";
string s2 = new string(new char[]{'a', 'b', 'c'});
//Does exactly the same thing
DoStuffWithAString("abc");
DoStuffWithAString(new string(new char[]{'a', 'b', 'c'}));
//Does exactly the same thing
One of the main reasons is that you can specify different types as long as the type on the left hand side of the assignment is a parent type of the type on the left (or an interface that is implemented on that type).
For example given the following types:
class Foo { }
class Bar : Foo { }
interface IBaz { }
class Baz : IBaz { }
C# allows you to do this:
Foo f = new Bar();
IBaz b = new Baz();
Yes, in most cases the compiler could infer the type of the variable from the assignment (like with the var
keyword) but it doesn't for the reason I have shown above.
Edit: As a point of order - while C# is strongly-typed the important distinction (as far as this discussion is concerned) is that it is in fact also a statically-typed language. In other words the C# compiler does static type checking at compilation time.
When we define variables to hold data we have to specify the type of data that those variables will hold. The compiler then checks that what we are doing with the data makes sense to it, i.e. follows the rules. We can't for example store text in a number - the compiler will not allow it.
int a = "fred"; // Not allowed. Cannot implicitly convert 'string' to 'int'
The variable a is of type int, and assigning it the value "fred" which is a text string breaks the rules- the compiler is unable to do any kind of conversion of this string.
It's simply how the language was designed. C# is a C-style language and follows in the pattern of having types on the left.
In C# 3.0 and up you can kind of get around this in many cases with local type inference.
var variable = new SomeClass();
But at the same time you could also argue that you are still declaring a type on the LHS. Just that you want the compiler to pick it for you.
EDIT
Please read this in the context of the users original question
why do we need [class name] before a variable name?
I wanted to comment on several other answers in this thread. A lot of people are giving "C# is statically type" as an answer. While the statement is true (C# is statically typed), it is almost completely unrelated to the question. Static typing does not necessitate a type name being to the left of the variable name. Sure it can help but that is a language designer choice not a necessary feature of static typed languages.
These is easily provable by considering other statically typed languages such as F#. Types in F# appear on the right of a variable name and very often can be altogether ommitted. There are also several counter examples. PowerShell for instance is extremely dynamic and puts all of its type, if included, on the left.