I have a UITableView
with 5 UITableViewCells
. Each cell contains a UIButton
which is set up as follows:
- (UITableView
I would use the tag property like you said, setting the tag like so:
[button setTag:indexPath.row];
then getting the tag inside of the buttonPressedAction like so:
((UIButton *)sender).tag
Or
UIButton *button = (UIButton *)sender;
button.tag;
Chris Schwerdt's solution but then in Swift worked for me:
@IBAction func rateButtonTapped(sender: UIButton) {
let buttonPosition : CGPoint = sender.convertPoint(CGPointZero, toView: self.ratingTableView)
let indexPath : NSIndexPath = self.ratingTableView.indexPathForRowAtPoint(buttonPosition)!
print(sender.tag)
print(indexPath.row)
}
you can use the tag pattern:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
NSString *identifier = @"identifier";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:identifier];
if (cell == nil) {
cell = [[UITableView alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:identifier];
[cell autorelelase];
UIButton *button = [[UIButton alloc] initWithFrame:CGRectMake(10, 5, 40, 20)];
[button addTarget:self action:@selector(buttonPressedAction:) forControlEvents:UIControlEventTouchUpInside];
[button setTag:[indexPath row]]; //use the row as the current tag
[cell.contentView addSubview:button];
[button release];
}
UIButton *button = (UIButton *)[cell viewWithTag:[indexPath row]]; //use [indexPath row]
[button setTitle:@"Edit" forState:UIControlStateNormal];
return cell;
}
- (void)buttonPressedAction:(id)sender
{
UIButton *button = (UIButton *)sender;
//button.tag has the row number (you can convert it to indexPath)
}
A slight variation on Cocoanuts answer (that helped me solve this) when the button was in the footer of a table (which prevents you from finding the 'clicked cell':
-(IBAction) buttonAction:(id)sender;
{
id parent1 = [sender superview]; // UiTableViewCellContentView
id parent2 = [parent1 superview]; // custom cell containing the content view
id parent3 = [parent2 superview]; // UITableView containing the cell
id parent4 = [parent3 superview]; // UIView containing the table
UIView *myContentView = (UIView *)parent1;
UITableViewCell *myTableCell = (UITableViewCell *)parent2;
UITableView *myTable = (UITableView *)parent3;
UIView *mainView = (UIView *)parent4;
CGRect footerViewRect = myTableCell.frame;
CGRect rect3 = [myTable convertRect:footerViewRect toView:mainView];
[cc doSomethingOnScreenAtY:rect3.origin.y];
}
func buttonAction(sender:UIButton!)
{
var position: CGPoint = sender.convertPoint(CGPointZero, toView: self.tablevw)
let indexPath = self.tablevw.indexPathForRowAtPoint(position)
let cell: TableViewCell = tablevw.cellForRowAtIndexPath(indexPath!) as TableViewCell
println(indexPath?.row)
println("Button tapped")
}
A better way would be to subclass your button and add a indexPath property to it.
//Implement a subclass for UIButton.
@interface NewButton:UIButton
@property(nonatomic, strong) NSIndexPath *indexPath;
Make your button of type NewButton in the XIB or in the code whereever you are initializing them.
Then in the cellForRowAtIndexPath put the following line of code.
button.indexPath = indexPath;
return cell; //As usual
Now in your IBAction
-(IBAction)buttonClicked:(id)sender{
NewButton *button = (NewButton *)sender;
//Now access the indexPath by buttons property..
NSIndexPath *indexPath = button.indexPath; //:)
}