Avoiding parallel inheritance hierarchies

前端 未结 6 904
失恋的感觉
失恋的感觉 2020-12-01 04:46

I have two parallel inheritance chains:

Vehicle <- Car
        <- Truck <- etc.

VehicleXMLFormatter <- CarXMLFormatter
                    <-         


        
相关标签:
6条回答
  • 2020-12-01 04:50

    I am thinking of using the Visitor pattern.

    public class Car : Vehicle
    {
       public void Accept( IVehicleFormatter v )
       {
           v.Visit (this);
       }
    }
    
    public class Truck : Vehicle
    {
       public void Accept( IVehicleFormatter v )
       {
           v.Visit (this);
       }
    }
    
    public interface IVehicleFormatter
    {
       public void Visit( Car c );
       public void Visit( Truck t );
    }
    
    public class VehicleXmlFormatter : IVehicleFormatter
    {
    }
    
    public class VehicleSoapFormatter : IVehicleFormatter
    {
    }
    

    With this, you avoid an extra inheritance tree, and keep the formatting logic separated from your Vehicle-classes. Offcourse, when you create a new vehicle, you'll have to add another method to the Formatter interface (and implement this new method in all the implementations of the formatter interface).
    But, I think that this is better then creating a new Vehicle class, and for every IVehicleFormatter you have, create a new class that can handle this new kind of vehicle.

    0 讨论(0)
  • 2020-12-01 04:54

    You could try to avoid inheritance for your formatters. Simply make a VehicleXmlFormatter that can deal with Cars, Trucks, ... Reuse should be easy to achieve by chopping up the responsibilities between methods and by figuring out a good dispatch-strategy. Avoid overloading magic; be as specific as possible in naming methods in your formatter (e.g. formatTruck(Truck ...) instead of format(Truck ...)).

    Only use Visitor if you need the double dispatch: when you have objects of type Vehicle and you want to format them into XML without knowing the actual concrete type. Visitor itself doesn't solve the base problem of achieving reuse in your formatter, and may introduce extra complexity you may not need. The rules above for reuse by methods (chopping up and dispatch) would apply to your Visitor implementation as well.

    0 讨论(0)
  • 2020-12-01 04:56

    Another approach is to adopt a push model rather than a pull model. Typically you need different formatters because you're breaking encapsulation, and have something like:

    class TruckXMLFormatter implements VehicleXMLFormatter {
       public void format (XMLStream xml, Vehicle vehicle) {
          Truck truck = (Truck)vehicle;
    
          xml.beginElement("truck", NS).
              attribute("name", truck.getName()).
              attribute("cost", truck.getCost()).
              endElement();
    ...
    

    where you're pulling data from the specific type into the formatter.

    Instead, create a format-agnostic data sink and invert the flow so the specific type pushes data to the sink

    class Truck  implements Vehicle  {
       public DataSink inspect ( DataSink out ) {
          if ( out.begin("truck", this) ) {
              // begin returns boolean to let the sink ignore this object
              // allowing for cyclic graphs.
              out.property("name", name).
                  property("cost", cost).
                  end(this);
          }
    
          return out;
       }
    ...
    

    That means you've still got the data encapsulated, and you're just feeding tagged data to the sink. An XML sink might then ignore certain parts of the data, maybe reorder some of it, and write the XML. It could even delegate to different sink strategy internally. But the sink doesn't necessarily need to care about the type of the vehicle, only how to represent the data in some format. Using interned global IDs rather than inline strings helps keep the computation cost down (only matters if you're writing ASN.1 or other tight formats).

    0 讨论(0)
  • 2020-12-01 05:01

    You can use Bridge_pattern

    Bridge pattern decouple an abstraction from its implementation so that the two can vary independently.

    Two orthogonal class hierarchies (The Abstraction hierarchy and Implementation hierarchy) are linked using composition (and not inheritance).This composition helps both hierarchies to vary independently.

    Implementation never refers Abstraction. Abstraction contains Implementation interface as a member (through composition).

    Coming back to your example:

    Vehicle is Abstraction

    Car and Truck are RefinedAbstraction

    Formatter is Implementor

    XMLFormatter, POJOFormatter are ConcreteImplementor

    Pseudo code:

     Formatter formatter  = new XMLFormatter();
     Vehicle vehicle = new Car(formatter);
     vehicle.applyFormat();
    
     formatter  = new XMLFormatter();
     vehicle = new Truck(formatter);
     vehicle.applyFormat();
    
     formatter  = new POJOFormatter();
     vehicle = new Truck(formatter);
     vehicle.applyFormat();
    

    related post:

    When do you use the Bridge Pattern? How is it different from Adapter pattern?

    0 讨论(0)
  • 2020-12-01 05:11

    Why not make IXMLFormatter an interface with toXML(), toSoap(), to YAML() methods and make the Vehicle, Car and Truck all implement that? What is wrong with that approach?

    0 讨论(0)
  • 2020-12-01 05:13

    I want to add generics to Frederiks answer.

    public class Car extends Vehicle
    {
       public void Accept( VehicleFormatter v )
       {
           v.Visit (this);
       }
    }
    
    public class Truck extends Vehicle
    {
       public void Accept( VehicleFormatter v )
       {
           v.Visit (this);
       }
    }
    
    public interface VehicleFormatter<T extends Vehicle>
    {
       public void Visit( T v );
    }
    
    public class CarXmlFormatter implements VehicleFormatter<Car>
    {
        //TODO: implementation
    }
    
    public class TruckXmlFormatter implements VehicleFormatter<Truck>
    {
        //TODO: implementation
    }
    
    0 讨论(0)
提交回复
热议问题