Transitioning from Windows Forms to WPF

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时光取名叫无心
时光取名叫无心 2020-11-22 00:27

For a long time now, I have been stuck with Windows Forms development (started with VB6, and has continued through to C# .NET 4.5), and I have pretty much hit the limit of w

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  • 2020-11-22 00:39

    I like to blog about beginner articles for WPF, and there are a few in particular that may help you out:

    • Understanding the change in mindset when switching from WinForms to WPF
    • What is this "DataContext" you speak of?
    • A Simple MVVM Example

    To summarize, the biggest difference between Winforms and WPF is that in WPF your data layer (the DataContext) is your application, while in Winforms your UI layer is your application.

    To look at it another way, with WPF your application consists of the objects you create, and you use Templates and other UI objects to tell WPF how to draw your application components.

    That's the opposite of WinForms where you build your application out of UI objects, and then supply them with the data needed.

    Because of this, the designer isn't actually used that much since your application components are designed in code, and the designer is only needed to draw a user-friendly interface that reflects your data classes (typically Models and ViewModels)

    And personally, I prefer to type all my XAML out by hand since it's faster and doesn't make as much of a mess as the drag/drop WPF designer does, although I do use the Designer on occasion to preview what my UI will look like.

    So to your answer your question about if there's other WPF designers suited for WinForms developers, I would suggest that instead of looking for another designer, instead look to learn how to use WPF in the way it's meant to be used. Using WPF like it's WinForms means you miss out on much of what makes it so great :)

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  • 2020-11-22 00:43

    First of all, in WPF (XAML) in Visual Studio deisgner, you should always use the xaml code to build you UI and do not drag and drop you control! You need to keep your code clean. You can use Expression Blend to help you, it's more graphic oriented with drag and drop, but it's not free.

    It's not a big learning curve, but I think you should learn how to do your xaml by hand instead of searching for alternative.

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  • 2020-11-22 00:45

    I know this is an old question but for the benefit of anyone else looking at this, I think I should redress the balance a bit - reading some of the other answers, I get the feeling that some of the 'don't use the designer' sentiment comes from not using it properly. This tutorial is quite good to get you going and answers some of the criticisms in the other posts.

    For instance, you can switch from the Winforms-like margin-based layout that is the default when you drop a control, to a more WPF-ish style by right-clicking and selecting 'Reset Layout'

    This video covers similar ground.

    I still prefer the VS2010 designer on balance - VS2013 seems to be a bit buggy when dragging and dropping onto TabItems **, (which my current project uses a lot) - but the VS2013 Document Outline view lets you move things around in that view too, which can be a real plus.

    Really, though, to get the most out of WPF and xaml you need to be reasonably fluent in both the designer view and the xaml view and switching between them; if you shy away from the designer, you are missing out on something that can help you a lot.

    ** Edit - although this seems to have been improved in Update 3 for VS 2013, and in previews of VS14, to date I still get odd behaviour at times.

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  • 2020-11-22 00:49

    Well although, some people don't agree, I would also recomment to not use the VS designer. At least not to create an interface. If you may want to get a first impression of your implementation without starting the application, it's a good viewer at least as long no sophisticated things like Styles and Templates are used. But, IMHO, its drag and drop result should only be used as prototype and therefore be discarded after it's no longer needed.

    Here are some reasons which are important for me not to use it.

    1. The VS designer is working with fix margins and alignments (which is usually not necessary, if you're using the layout controls), means you have to touch many controls, if the requirements are changed. If you're deep in XAML and the WPF mechanics you can create an applications which can be modified with small effort, regarding the look and feel.

    2. Since the designer is generating the xaml, the composition is not optimal and the UI may perform badly. I didn't measure it, it's just a feeling.

    A much better alternative is MS Blend, although the start is everything else but easy. Its drag and drop result is much better that the result of the VS designer.
    But it's a pretty powerful tool, which helps you to use pretty powerful elements to create a state of the art UI. I recommend to visit at least a short workshop to get an idea of its opportunities.

    Back to your question, IMHO, and I think many people agree, get yourself a good book e.g. WPF Unleashed and later, if you want to know more about the details, WPF Pro. There are a lot of features which are different to Winforms. You won't get to know them by using any designer. I think that's the best approach.

    Please also consider that there are many frameworks and libraries (e.g. MVVM light, WPFToolkit) out there, which are already solving some common problems. So it's not necessary to reinvent the wheel.

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  • 2020-11-22 00:49

    I've been through this process as you did. Afterwards I was teaching everyone in my company WPF. There are a couple of important lessons I have learned and everybody I know who works with WPF.

    1. If you are working with UI controls in the code behind, .... Then you are doing it wrong. There is absolutely no need for you to deal with UI controls in the code behind.
    2. You do not need the visual developer for clicking on it. You are much more productive by only dealing with XAML. Use Copy/Paste. Do not trust in your typing capabilities. It will save a lot of headaches.
    3. Think of the XAML just as a window that loks over the data. In the code behind you are changing the data. In XAML you are defining how the UI will interpret the data.
    4. Converters are amazing. As soon as you get a key amount of Converters, your productivity will rocket Sky high. They will take over the role of the crazy amount of control eventhandlers that hide or resize, or what ever about UI,

    It makes UI development fun. Especially once you find out how it likes to play along with Asyc processes. It really takes away a lot of the headaches that were caused by Winforms.

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