How to convert a 4-bytes array into the corresponding Int?
let array: [UInt8] ==> let value : Int
Example:
In Swift 3 it is now a bit more wordy:
let array : [UInt8] = [0, 0, 0, 0x0E]
let bigEndianValue = array.withUnsafeBufferPointer {
($0.baseAddress!.withMemoryRebound(to: UInt32.self, capacity: 1) { $0 })
}.pointee
let value = UInt32(bigEndian: bigEndianValue)
There are two problems:
Int
is a 64-bit integer on 64-bit platforms, your input data
has only 32-bit.Int
uses a little-endian representation on all current Swift platforms,
your input is big-endian.That being said the following would work:
let array : [UInt8] = [0, 0, 0, 0x0E]
var value : UInt32 = 0
let data = NSData(bytes: array, length: 4)
data.getBytes(&value, length: 4)
value = UInt32(bigEndian: value)
print(value) // 14
Or using Data
in Swift 3:
let array : [UInt8] = [0, 0, 0, 0x0E]
let data = Data(bytes: array)
let value = UInt32(bigEndian: data.withUnsafeBytes { $0.pointee })
With some buffer pointer magic you can avoid the intermediate
copy to an NSData
object (Swift 2):
let array : [UInt8] = [0, 0, 0, 0x0E]
var value = array.withUnsafeBufferPointer({
UnsafePointer<UInt32>($0.baseAddress).memory
})
value = UInt32(bigEndian: value)
print(value) // 14
For a Swift 3 version of this approach, see ambientlight's answer.
For those who prefer to do it the old-fashioned way, here's a set of methods for getting int values from a byte array. This is intended for situations where a byte array containing various kinds of data is being processed sequentially.
/// Class which encapsulates a Swift byte array (an Array object with elements of type UInt8) and an
/// index into the array.
open class ByteArrayAndIndex {
private var _byteArray : [UInt8]
private var _arrayIndex = 0
public init(_ byteArray : [UInt8]) {
_byteArray = byteArray;
}
/// Property to provide read-only access to the current array index value.
public var arrayIndex : Int {
get { return _arrayIndex }
}
/// Property to calculate how many bytes are left in the byte array, i.e., from the index point
/// to the end of the byte array.
public var bytesLeft : Int {
get { return _byteArray.count - _arrayIndex }
}
/// Method to get a single byte from the byte array.
public func getUInt8() -> UInt8 {
let returnValue = _byteArray[_arrayIndex]
_arrayIndex += 1
return returnValue
}
/// Method to get an Int16 from two bytes in the byte array (little-endian).
public func getInt16() -> Int16 {
return Int16(bitPattern: getUInt16())
}
/// Method to get a UInt16 from two bytes in the byte array (little-endian).
public func getUInt16() -> UInt16 {
let returnValue = UInt16(_byteArray[_arrayIndex]) |
UInt16(_byteArray[_arrayIndex + 1]) << 8
_arrayIndex += 2
return returnValue
}
/// Method to get a UInt from three bytes in the byte array (little-endian).
public func getUInt24() -> UInt {
let returnValue = UInt(_byteArray[_arrayIndex]) |
UInt(_byteArray[_arrayIndex + 1]) << 8 |
UInt(_byteArray[_arrayIndex + 2]) << 16
_arrayIndex += 3
return returnValue
}
/// Method to get an Int32 from four bytes in the byte array (little-endian).
public func getInt32() -> Int32 {
return Int32(bitPattern: getUInt32())
}
/// Method to get a UInt32 from four bytes in the byte array (little-endian).
public func getUInt32() -> UInt32 {
let returnValue = UInt32(_byteArray[_arrayIndex]) |
UInt32(_byteArray[_arrayIndex + 1]) << 8 |
UInt32(_byteArray[_arrayIndex + 2]) << 16 |
UInt32(_byteArray[_arrayIndex + 3]) << 24
_arrayIndex += 4
return returnValue
}
/// Method to get an Int64 from eight bytes in the byte array (little-endian).
public func getInt64() -> Int64 {
return Int64(bitPattern: getUInt64())
}
/// Method to get a UInt64 from eight bytes in the byte array (little-endian).
public func getUInt64() -> UInt64 {
let returnValue = UInt64(_byteArray[_arrayIndex]) |
UInt64(_byteArray[_arrayIndex + 1]) << 8 |
UInt64(_byteArray[_arrayIndex + 2]) << 16 |
UInt64(_byteArray[_arrayIndex + 3]) << 24 |
UInt64(_byteArray[_arrayIndex + 4]) << 32 |
UInt64(_byteArray[_arrayIndex + 5]) << 40 |
UInt64(_byteArray[_arrayIndex + 6]) << 48 |
UInt64(_byteArray[_arrayIndex + 7]) << 56
_arrayIndex += 8
return returnValue
}
}
This is an extract from a larger class that includes methods for extracting strings and other kinds of data. See also here: https://stackoverflow.com/a/41592206/253938
Updated for Swift 5, two things to pay attention:
As [UInt8]
is stored in a contiguous region of memory, there's no need to convert it to Data
, pointer can access all bytes directly.
Int
's byte order is little endian currently on all Apple platform, but this is not garanteed on other platforms.
say we want [0, 0, 0, 0x0e]
to convert to 14
. (big-endian byte order)
let source: [UInt8] = [0, 0, 0, 0x0e]
let bigEndianUInt32 = source.withUnsafeBytes { $0.load(as: UInt32.self) }
let value = CFByteOrderGetCurrent() == CFByteOrder(CFByteOrderLittleEndian.rawValue)
? UInt32(bigEndian: bigEndianUInt32)
: bigEndianUInt32
print(value) // 14
There's some good answers here, which is really nice to see ^^ However if you'd like to avoid interacting with the C-interopability API of Swift, then I recommend to take a look at my example. It's also just as generic for all the datatype sizes. Note that MemoryLayout is only being used a sanity check.
Code:
public extension UnsignedInteger {
init(_ bytes: [UInt8]) {
precondition(bytes.count <= MemoryLayout<Self>.size)
var value: UInt64 = 0
for byte in bytes {
value <<= 8
value |= UInt64(byte)
}
self.init(value)
}
}
Example usage:
let someBytes = [UInt8](repeating: 0x42, count: 2)
let someValue = UInt16(someBytes)
For little endian support, you need for byte in bytes.reversed()
instead.
Explanation:
<<= is the bitwise left shift assignment operator: It shifts the left hand operand (usually a numerical value type) by N bits defined by the right hand operand, for example:
0b00000001 << 7 == 0b10000000
|= is the bitwise or assignment operator: It applies a bitwise or on the left and right hand operands, for example:
0b00000001 | 0b10000000 == 0b10000001
So when you have an array of 2 unsinged bytes and want to convert it a unsinged short you can simply;
let bytes = [UInt8](repeating: UInt8(255), count: 2)
var short: UInt16 = 0
// "add" our first unsinged byte
short |= UInt16(bytes[0])
// our short now looks like this in memory: 0b0000000011111111
// make room for the unsinged byte ;)
short <<= 8
// our short now looks like this in memory: 0b1111111100000000
// "add" our last unsinged byte
short |= UInt16(bytes[1])
// our short now looks like this in memory: 0b1111111111111111
print(short == UInt16.max)
I think Martin's answer is better than this, but I still want to post mine. Any suggestion would be really helpful.
let array : [UInt8] = [0, 0, 0, 0x0E]
var value : Int = 0
for byte in array {
value = value << 8
value = value | Int(byte)
}
print(value) // 14