Code Sign error: The identity 'iPhone Developer: x Xxxxx' doesn't match any identity in any profile

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情歌与酒
情歌与酒 2020-12-01 03:24

I get this build error when I build my iPhone project to run on my device:

 **Code Sign error: The identity \'iPhone Developer: x Xxxxx\' doesn\'t match any          


        
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  • 2020-12-01 04:04

    If you have multiple developer accounts, then make sure you're signed into the right one in xCode- that was the problem when I had this error.

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  • 2020-12-01 04:07

    I think you need to create new provisioning profiles based on your new certificate.

    Log on to developer.apple.com and go to the iOS Provisioning Portal -> Provisioning -> Development. Most likely, the profile you once created has expired, so just renew and redownload it.

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  • 2020-12-01 04:09

    Silly me... The problem was I still needed to create a new "Provisioning Profile" which uses the new certificate in the iPhone program portal and load it into Xcode. I didn't need to add the extra string after my name in the code signing section for debug.

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  • 2020-12-01 04:21

    Following kw4m3n4's answer, I found the special characters (umlaute) in my name where messed up in the file. I fixed it like this:

    1. right click the .xproject file (e.g. yourproject.xproject) and select Show Package Content
    2. open project.pbxproj with textEdit
    3. search and replace the messed up name / umlauts (e.g. "Tim B√ºthe" -> "Tim Büthe")
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  • 2020-12-01 04:26
    1. Right Click the Project (eg. x.xcodeproject) and select Show Package Content
    2. Open project.pbxproj with TextEdit
    3. Search for all "CODE_SIGN_IDENTITY[sdk=iphoneos*]" and set it to "CODE_SIGN_IDENTITY[sdk=iphonesos*]" = "iPhone Developer";
    4. Search for "PROVISIONING_PROFILE[sdk=iphoneos*]" and set it to "PROVISIONING_PROFILE[sdk=iphoneos*]" = "";
    5. Save the file
    6. Reopen the Xcode project or select "Read from Disk" resulting from Xcode the prompt.
    7. This Worked for me. I hope it works for you too.
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  • 2020-12-01 04:27

    For me the problem was that I did choose debug on device by accident, as I inteded to switch to iPhone simulator. To debug on an emulator it worked as before by selecting simulator in the menu.

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