What do I need to do in order to reference the double click event for a listview control?
private void positionsListView_DoubleClick(object sender, EventArgs e)
{
if (positionsListView.SelectedItems.Count == 1)
{
ListView.SelectedListViewItemCollection items = positionsListView.SelectedItems;
ListViewItem lvItem = items[0];
string what = lvItem.Text;
}
}
I needed that as well. I found that on msdn:
http://msdn.microsoft.com/en-us/library/system.windows.forms.listview.activation.aspx
I think this delegate is for that.
The sender is of type ListView not ListViewItem.
private void listViewTriggers_MouseDoubleClick(object sender, MouseEventArgs e)
{
ListView triggerView = sender as ListView;
if (triggerView != null)
{
btnEditTrigger_Click(null, null);
}
}
In the ListBox DoubleClick event get the selecteditem(s) member of the listbox, and there you are.
void ListBox1DoubleClick(object sender, EventArgs e)
{
MessageBox.Show(string.Format("SelectedItem:\n{0}",listBox1.SelectedItem.ToString()));
}
It's annoying, but the best way to do it is something like:
<DataTemplate Name="MyCoolDataTemplate">
<Grid Loaded="HookLVIClicked" Tag="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type ListViewItem}}}">
<!-- your code here -->
</Grid>
</DataTemplate>
Then in the code:
public void HookLVIClicked(object sender, RoutedEventArgs e) {
var fe = (FrameworkElement)sender;
var lvi = (ListViewItem)fe.Tag;
lvi.MouseDoubleClick += MyMouseDoubleClickHandler;
}
Use the ListView.HitTest
method
private void listView_MouseDoubleClick(object sender, MouseEventArgs e)
{
var senderList = (ListView) sender;
var clickedItem = senderList.HitTest(e.Location).Item;
if (clickedItem != null)
{
//do something
}
}
Or the old way
private void listView_MouseDoubleClick(object sender, MouseEventArgs e)
{
var senderList = (ListView) sender;
if (senderList.SelectedItems.Count == 1 && IsInBound(e.Location, senderList.SelectedItems[0].Bounds))
{
//Do something
}
}
public bool IsInBound(Point location, Rectangle bound)
{
return (bound.Y <= location.Y &&
bound.Y + bound.Height >= location.Y &&
bound.X <= location.X &&
bound.X + bound.Width >= location.X);
}